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Hot Potato 🥔💥

Hot Potato 🥔💥

A Roblox experience owned by Potato Experience.

MinigamesENbattle royaleparty gameminigame

Hot Potato is a minigame experience created on 2026-06-27. It has accumulated 61,632,911 lifetime visits and 1,959,536 favorites. Currently, 6,996 users are playing. The experience holds a 73% like percentage. The game involves passing a potato before it explodes, with the last player winning.

Description (written by the developer; not a statement by this register)

💥 Welcome to Hot Potato 🥔 💣 Pass the potato before it blows 💀 don’t get caught holding it! 🏃‍♂️ Tag friends, dodge chaos, and survive every round. ⚔️ Make it to the final 2 and duel for the win! 🏆 Last alive wins 💰 Earn Cash + unlock skins, trails & titles ⚡ Fast rounds, constant chaos 💥 Countdown finish = BOOM! ⭐ Like 👍 and Favorite ⭐ for more updates!

Last updated by the developer 6 Sept 2026, 07:56 UTC.

4,746
playing (measured 30 Oct 2026, 09:50 UTC)
63,606,491
lifetime visits
73%
liked (21,171 👍 / 7,724 👎)
1,959,536
favourites (30.8 per 1k visits)
27 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,57511,7066,640.54,7469 October 202630 October 2026
500 measurements spanning 21 days, net -1,867. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–13,226 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
30 Oct 2026, 09:504,746+510
30 Oct 2026, 08:504,236+459
30 Oct 2026, 07:503,777+438
30 Oct 2026, 06:503,339+361
30 Oct 2026, 05:502,978-355
30 Oct 2026, 04:503,333-750
30 Oct 2026, 03:504,083-1,168
30 Oct 2026, 02:505,251-1,243
30 Oct 2026, 01:506,494-905
30 Oct 2026, 00:507,399+1,709
29 Oct 2026, 23:505,690-373
29 Oct 2026, 22:506,063-90
29 Oct 2026, 21:506,153-891
29 Oct 2026, 20:507,044-849
29 Oct 2026, 19:507,893-964
29 Oct 2026, 18:508,857-481
29 Oct 2026, 17:509,338+643
29 Oct 2026, 16:508,695+249
29 Oct 2026, 15:508,446+259
29 Oct 2026, 14:508,187first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Cash
149 R$
VIP
99 R$
Pro Pack
29 R$
Rainbow Potato
29 R$
Rainbow Trail
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome17,592,829 · 92.7% win
First Kill12,910,522 · 70.7% win
CHAOS! · other8,240,715 · 47.8% win
First Win · progression6,537,408 · 38.5% win
5 Kills · other5,906,195 · 36.7% win
10 Kills · progression2,993,273 · 20.4% win
5 Wins · progression1,111,224 · 7.9% win
10 Wins · progression385,838 · 2.9% win
50 Kills · other294,062 · 2.4% win
100 Kills · progression77,670 · 0.70% win
50 Wins! · progression19,018 · 0.20% win
100 Wins · progression4,167 · 0.00% win
500 Kills · progression1,886 · 0.00% win
500 Wins · progression83 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

667570.57314 August 202630 October 2026
1655 measurements spanning 77 days, net +7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–76 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1655
Measured (UTC)% likedChange
30 Oct 2026, 09:5073no change
30 Oct 2026, 08:5073no change
30 Oct 2026, 07:5073no change
30 Oct 2026, 06:5073no change
30 Oct 2026, 05:5073no change
30 Oct 2026, 04:5073no change
30 Oct 2026, 03:5073no change
30 Oct 2026, 02:5073no change
30 Oct 2026, 01:5073no change
30 Oct 2026, 00:5073no change
29 Oct 2026, 23:5073no change
29 Oct 2026, 22:5073no change
29 Oct 2026, 21:5073no change
29 Oct 2026, 20:5073no change
29 Oct 2026, 19:5073no change
29 Oct 2026, 18:5073no change
29 Oct 2026, 17:5073no change
29 Oct 2026, 16:5073no change
29 Oct 2026, 15:5073no change
29 Oct 2026, 14:5073first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.