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Hot Potato 🥔💥

Hot Potato 🥔💥

A Roblox experience owned by Potato Experience.

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Hot Potato is a minigame experience created on June 27, 2026. The title has accumulated 55,463,187 lifetime visits and 1,656,735 favorites. Currently, 2,299 users are playing. The experience holds a 74% like percentage. Players engage in rounds involving passing an item until a countdown concludes.

Description (written by the developer; not a statement by this register)

💥 Welcome to Hot Potato 🥔 💣 Pass the potato before it blows 💀 don’t get caught holding it! 🏃‍♂️ Tag friends, dodge chaos, and survive every round. ⚔️ Make it to the final 2 and duel for the win! 🏆 Last alive wins 💰 Earn Cash + unlock skins, trails & titles ⚡ Fast rounds, constant chaos 💥 Countdown finish = BOOM! ⭐ Like 👍 and Favorite ⭐ for more updates!

Last updated by the developer 6 Sept 2026, 07:56 UTC.

6,318
playing (measured 26 Oct 2026, 02:50 UTC)
59,070,603
lifetime visits
73%
liked (19,950 👍 / 7,232 👎)
1,959,536
favourites (33.2 per 1k visits)
27 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,51511,7066,610.56,3185 October 202626 October 2026
500 measurements spanning 21 days, net +4,002. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 02:506,318-1,457
26 Oct 2026, 01:507,775-339
26 Oct 2026, 00:508,114+2,820
25 Oct 2026, 23:505,294-709
25 Oct 2026, 22:506,003-576
25 Oct 2026, 21:506,579-798
25 Oct 2026, 20:507,377-1,921
25 Oct 2026, 19:509,298-1,432
25 Oct 2026, 18:5010,730-976
25 Oct 2026, 17:5011,706+310
25 Oct 2026, 16:5011,396+754
25 Oct 2026, 15:5010,642+1,087
25 Oct 2026, 14:509,555+1,208
25 Oct 2026, 13:508,347+585
25 Oct 2026, 12:507,762+1,336
25 Oct 2026, 11:506,426+764
25 Oct 2026, 10:505,662+252
25 Oct 2026, 09:505,410+138
25 Oct 2026, 08:505,272+331
25 Oct 2026, 07:504,941first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Cash
149 R$
VIP
99 R$
Pro Pack
29 R$
Rainbow Potato
29 R$
Rainbow Trail
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome17,592,829 · 92.7% win
First Kill12,910,522 · 70.7% win
CHAOS! · other8,240,715 · 47.8% win
First Win · progression6,537,408 · 38.5% win
5 Kills · other5,906,195 · 36.7% win
10 Kills · progression2,993,273 · 20.4% win
5 Wins · progression1,111,224 · 7.9% win
10 Wins · progression385,838 · 2.9% win
50 Kills · other294,062 · 2.4% win
100 Kills · progression77,670 · 0.70% win
50 Wins! · progression19,018 · 0.20% win
100 Wins · progression4,167 · 0.00% win
500 Kills · progression1,886 · 0.00% win
500 Wins · progression83 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

667570.57314 August 202626 October 2026
1552 measurements spanning 72 days, net +7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–76 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1552
Measured (UTC)% likedChange
26 Oct 2026, 02:5073no change
26 Oct 2026, 01:5073no change
26 Oct 2026, 00:5073no change
25 Oct 2026, 23:5073no change
25 Oct 2026, 22:5073no change
25 Oct 2026, 21:5073no change
25 Oct 2026, 20:5073no change
25 Oct 2026, 19:5073no change
25 Oct 2026, 18:5073no change
25 Oct 2026, 17:5073no change
25 Oct 2026, 16:5073no change
25 Oct 2026, 15:5073no change
25 Oct 2026, 14:5073no change
25 Oct 2026, 13:5073no change
25 Oct 2026, 12:5073no change
25 Oct 2026, 11:5073no change
25 Oct 2026, 10:5073no change
25 Oct 2026, 09:5073no change
25 Oct 2026, 08:5073no change
25 Oct 2026, 07:5073first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.