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[UPD] Hot Potato Game 🥔

[UPD] Hot Potato Game 🥔

A Roblox experience owned by bunny slippers.

MinigamesENparty gamesurvivalsocial

[UPD] Hot Potato Game 🥔 is a minigame created on 2026-03-15. It currently has 1,330 players. The experience has 16,393,701 lifetime visits, 224,714 favorites, and a 77% like percentage.

Description (written by the developer; not a statement by this register)

🥔 Pass the potato. Don’t explode… 🏆 Last one alive wins 💰 Level up and earn ingame cash by passing the potato 🔮 Unlock cool skins and effects for you to flex! ⚡ Very quick rounds = constant fun 👍 Like + Favorite for new updates!

Last updated by the developer 15 Aug 2026, 08:45 UTC.

792
playing (measured 4 Sept 2026, 13:50 UTC)
20,439,696
lifetime visits
78%
liked (23,598 👍 / 6,821 👎)
277,696
favourites (13.6 per 1k visits)
15 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2552,4361,345.579210 August 20264 September 2026
328 measurements spanning 25 days, net -197. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 328
Measured (UTC)PlayersChange
4 Sept 2026, 13:50792+68
4 Sept 2026, 12:50724+153
4 Sept 2026, 11:50571+61
4 Sept 2026, 10:50510+133
4 Sept 2026, 09:50377+53
4 Sept 2026, 08:50324+32
4 Sept 2026, 07:50292+11
4 Sept 2026, 06:50281-33
4 Sept 2026, 05:50314-81
4 Sept 2026, 04:50395-97
4 Sept 2026, 03:50492-107
4 Sept 2026, 02:50599-184
4 Sept 2026, 01:50783-124
4 Sept 2026, 00:50907+203
3 Sept 2026, 23:50704+41
3 Sept 2026, 22:50663-16
3 Sept 2026, 21:50679+69
3 Sept 2026, 20:50610-72
3 Sept 2026, 19:50682-138
3 Sept 2026, 18:50820first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome6,987,788 · 91.6% win
First Kill · other4,794,141 · 69.1% win
First Win2,585,221 · 37.3% win
5 Kills · progression2,155,084 · 38.1% win
??? · other1,182,743 · 61.7% win
10 Kills · other1,133,015 · 23.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

777877.513 August 20264 September 2026
330 measurements spanning 22 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–78 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 330
Measured (UTC)% likedChange
4 Sept 2026, 13:5078no change
4 Sept 2026, 12:5078no change
4 Sept 2026, 11:5078no change
4 Sept 2026, 10:5078no change
4 Sept 2026, 09:5078no change
4 Sept 2026, 08:5078no change
4 Sept 2026, 07:5078no change
4 Sept 2026, 06:5078no change
4 Sept 2026, 05:5078no change
4 Sept 2026, 04:5078no change
4 Sept 2026, 03:5078no change
4 Sept 2026, 02:5078no change
4 Sept 2026, 01:5078no change
4 Sept 2026, 00:5078no change
3 Sept 2026, 23:5078no change
3 Sept 2026, 22:5078no change
3 Sept 2026, 21:5078no change
3 Sept 2026, 20:5078no change
3 Sept 2026, 19:5078no change
3 Sept 2026, 18:5078first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.