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[🍣] Mukbang Tower

[🍣] Mukbang Tower

A Roblox experience owned by game no fear.

SimulatorENmukbangrandom foodtower climb

[🍣] Mukbang Tower is a simulator experience created on 2026-06-28. It has accumulated 755,229 lifetime visits and 2,427 favorites. Currently, 29 users are playing. The game holds a 73% like percentage. The description invites players to pick doors for random food items to reach the top.

Description (written by the developer; not a statement by this register)

🥞 Pick a door, get a random food and eat! 🍗 Can you reach the top with the best mukbang? 🤔 💗 Like the game + join the group for exclusive perks!

Last updated by the developer 18 Jul 2026, 07:21 UTC.

29
playing (measured 10 Aug 2026, 14:16 UTC)
755,229
lifetime visits
74%
liked (986 👍 / 354 👎)
2,779
favourites (3.7 per 1k visits)
28 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1620first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD Admin
299 R$
Rainbow Carpet
149 R$
Golden Slap
80 R$
Slap Hand
65 R$
Fusion Coil
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Mukbang Tower! · welcome559,201 · 100.0% win
You made it to the end! · progression48,357 · 16.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

737473.514 August 2026 — 73 % liked24 August 2026 — 73 % liked3 September 2026 — 74 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 19:5074+1
24 Aug 2026, 18:1673no change
14 Aug 2026, 18:1573first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.