[UPDATE] Animal Restaurant (Anomaly)
A Roblox experience owned by Dine N' Dash.
TycoonENhorrorcookingsurvival
Animal Restaurant (Anomaly) is a tycoon experience created on 2026-06-29. It has accumulated 3,063,657 lifetime visits and currently has 9,603 players. The game holds 37,978 favorites and maintains a 90% like percentage.
Description (written by the developer; not a statement by this register)
🐾 Welcome to Animal Restaurant [ANOMALY] 🍔🌙 Can you survive the night shift? 👀Cook tasty food, serve hungry animals, and keep the restaurant running until morning... but stay alert. Some guests are NOT what they seem. 🍳 HOW TO PLAY 🥩 Cook orders before customers lose patience 🍽️ Serve guests and keep the restaurant running 👀 Watch customers closely for strange behavior 🚨 Spot ANOMALIES before it's too late 💰 Earn cash and upgrade your restaurant 🌙 Work as long as possible! 🎉 2X WEEKENDS, Earn 2X rewards every weekend! 💸🔥 Bring your friends and see how long you can survive. ⭐ Enjoying the game? LIKE 👍 + FAVORITE ⭐ to support future updates! 👥 Join our community for update news, sneak peeks, and bug reports! ⚠️ DISCLAIMER Animal Restaurant is still in Alpha. Expect bugs, balancing changes, and occasional shutdowns while we update the game. Please report any bugs you find! 🐾 Inspired by Animal Hospital
Last updated by the developer 20 Aug 2026, 03:28 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 23 Aug 2026, 19:50 | 1,600 | +51 |
| 23 Aug 2026, 18:50 | 1,549 | -183 |
| 23 Aug 2026, 17:50 | 1,732 | -22 |
| 23 Aug 2026, 16:50 | 1,754 | -37 |
| 23 Aug 2026, 15:50 | 1,791 | -33 |
| 23 Aug 2026, 14:50 | 1,824 | +113 |
| 23 Aug 2026, 13:50 | 1,711 | +184 |
| 23 Aug 2026, 12:50 | 1,527 | +222 |
| 23 Aug 2026, 11:50 | 1,305 | +87 |
| 23 Aug 2026, 10:50 | 1,218 | -32 |
| 23 Aug 2026, 09:50 | 1,250 | -124 |
| 23 Aug 2026, 08:50 | 1,374 | -13 |
| 23 Aug 2026, 07:50 | 1,387 | -61 |
| 23 Aug 2026, 06:50 | 1,448 | -131 |
| 23 Aug 2026, 05:50 | 1,579 | -26 |
| 23 Aug 2026, 04:50 | 1,605 | -31 |
| 23 Aug 2026, 03:50 | 1,636 | -18 |
| 23 Aug 2026, 02:50 | 1,654 | +230 |
| 23 Aug 2026, 01:50 | 1,424 | +17 |
| 23 Aug 2026, 00:50 | 1,407 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 19:50 | 91 | no change |
| 23 Aug 2026, 18:50 | 91 | no change |
| 23 Aug 2026, 17:50 | 91 | no change |
| 23 Aug 2026, 16:50 | 91 | no change |
| 23 Aug 2026, 15:50 | 91 | no change |
| 23 Aug 2026, 14:50 | 91 | no change |
| 23 Aug 2026, 13:50 | 91 | no change |
| 23 Aug 2026, 12:50 | 91 | no change |
| 23 Aug 2026, 11:50 | 91 | no change |
| 23 Aug 2026, 10:50 | 91 | no change |
| 23 Aug 2026, 09:50 | 91 | no change |
| 23 Aug 2026, 08:50 | 91 | no change |
| 23 Aug 2026, 07:50 | 91 | no change |
| 23 Aug 2026, 06:50 | 91 | no change |
| 23 Aug 2026, 05:50 | 91 | no change |
| 23 Aug 2026, 04:50 | 91 | no change |
| 23 Aug 2026, 03:50 | 91 | no change |
| 23 Aug 2026, 02:50 | 91 | no change |
| 23 Aug 2026, 01:50 | 91 | no change |
| 23 Aug 2026, 00:50 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.