Animal Daycare (Anomaly)
A Roblox experience owned by Day Dreams Games.
HorrorENhorrorsimulationimpostor
Animal Daycare (Anomaly) is a horror experience created on 2026-08-14. It has 5,636,484 lifetime visits and 97,248 favorites. Currently, 7,257 users are playing. The game holds a 78% like percentage. Players inspect visitors, feed children, and survive nighttime events. The experience supports solo or group play within its horror genre classification.
Description (written by the developer; not a statement by this register)
🐾 Welcome to Animal Daycare! Inspect every new arrival, search for suspicious clues, and decide who can enter. Feed the children, play with them, keep them calm, and prepare the daycare for nighttime. But be careful — some visitors may not be real children. 🍔 Prepare meals 🏀 Play mini-games 🧠 Keep the children calm 📷 Inspect visitors using cameras 👁️ Find hidden impostors 🌙 Survive mysterious nighttime events 👥 Play solo or with friends Can you complete your shift and keep every child safe?
Last updated by the developer 3 Oct 2026, 09:03 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Oct 2026, 18:50 | 20,319 | -2,385 |
| 4 Oct 2026, 17:50 | 22,704 | -1,259 |
| 4 Oct 2026, 16:50 | 23,963 | +108 |
| 4 Oct 2026, 15:50 | 23,855 | +1,419 |
| 4 Oct 2026, 14:50 | 22,436 | +1,945 |
| 4 Oct 2026, 13:50 | 20,491 | +2,402 |
| 4 Oct 2026, 12:50 | 18,089 | +1,968 |
| 4 Oct 2026, 11:50 | 16,121 | +720 |
| 4 Oct 2026, 10:50 | 15,401 | -350 |
| 4 Oct 2026, 09:50 | 15,751 | -648 |
| 4 Oct 2026, 08:50 | 16,399 | +233 |
| 4 Oct 2026, 07:50 | 16,166 | +1,441 |
| 4 Oct 2026, 06:50 | 14,725 | +2,757 |
| 4 Oct 2026, 05:50 | 11,968 | +1,545 |
| 4 Oct 2026, 04:50 | 10,423 | -887 |
| 4 Oct 2026, 03:50 | 11,310 | -592 |
| 4 Oct 2026, 02:50 | 11,902 | -840 |
| 4 Oct 2026, 01:50 | 12,742 | -419 |
| 4 Oct 2026, 00:50 | 13,161 | +807 |
| 3 Oct 2026, 23:50 | 12,354 | first reading |
Concurrent players at each of our measurements (insert-on-change).
On the Roblox charts
#89 Top playing now#92 Top trending
Growth
| Measured (UTC) | Rank on Top playing now | Change |
|---|---|---|
| 4 Oct 2026, 19:25 | 89 | +3 |
| 4 Oct 2026, 18:25 | 86 | +7 |
| 4 Oct 2026, 17:25 | 79 | +3 |
| 4 Oct 2026, 16:25 | 76 | -3 |
| 4 Oct 2026, 15:25 | 79 | -11 |
| 4 Oct 2026, 14:25 | 90 | -5 |
| 4 Oct 2026, 13:25 | 95 | no change |
| 4 Oct 2026, 09:25 | 95 | +3 |
| 4 Oct 2026, 08:25 | 92 | -6 |
| 3 Oct 2026, 19:25 | 98 | +6 |
| 3 Oct 2026, 18:25 | 92 | -2 |
| 3 Oct 2026, 17:25 | 94 | +4 |
| 3 Oct 2026, 16:25 | 90 | +11 |
| 3 Oct 2026, 15:25 | 79 | -19 |
| 3 Oct 2026, 14:25 | 98 | +5 |
| 3 Oct 2026, 09:25 | 93 | no change |
| 3 Oct 2026, 08:25 | 93 | -2 |
| 3 Oct 2026, 07:25 | 95 | +2 |
| 2 Oct 2026, 22:25 | 93 | +3 |
| 29 Sept 2026, 16:25 | 90 | first reading |
Position on Roblox’s top playing now sort over time (global/desktop). Lower is higher up the chart.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 24 September 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Oct 2026, 18:50 | 81 | no change |
| 4 Oct 2026, 17:50 | 81 | no change |
| 4 Oct 2026, 16:50 | 81 | no change |
| 4 Oct 2026, 15:50 | 81 | no change |
| 4 Oct 2026, 14:50 | 81 | no change |
| 4 Oct 2026, 13:50 | 81 | no change |
| 4 Oct 2026, 12:50 | 81 | no change |
| 4 Oct 2026, 12:47 | 81 | no change |
| 4 Oct 2026, 11:50 | 81 | no change |
| 4 Oct 2026, 10:50 | 81 | no change |
| 4 Oct 2026, 09:50 | 81 | no change |
| 4 Oct 2026, 08:50 | 81 | no change |
| 4 Oct 2026, 07:50 | 81 | no change |
| 4 Oct 2026, 06:50 | 81 | no change |
| 4 Oct 2026, 05:50 | 81 | no change |
| 4 Oct 2026, 04:50 | 81 | no change |
| 4 Oct 2026, 03:50 | 81 | no change |
| 4 Oct 2026, 02:50 | 81 | no change |
| 4 Oct 2026, 01:50 | 81 | no change |
| 4 Oct 2026, 00:50 | 81 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.