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Animal Daycare (Anomaly)

Animal Daycare (Anomaly)

A Roblox experience owned by Day Dreams Games.

HorrorENhorrorsimulationimpostor

Animal Daycare (Anomaly) is a horror experience created on 2026-08-14. It has 5,636,484 lifetime visits and 97,248 favorites. Currently, 7,257 users are playing. The game holds a 78% like percentage. Players inspect visitors, feed children, and survive nighttime events. The experience supports solo or group play within its horror genre classification.

Description (written by the developer; not a statement by this register)

🐾 Welcome to Animal Daycare! Inspect every new arrival, search for suspicious clues, and decide who can enter. Feed the children, play with them, keep them calm, and prepare the daycare for nighttime. But be careful — some visitors may not be real children. 🍔 Prepare meals 🏀 Play mini-games 🧠 Keep the children calm 📷 Inspect visitors using cameras 👁️ Find hidden impostors 🌙 Survive mysterious nighttime events 👥 Play solo or with friends Can you complete your shift and keep every child safe?

Last updated by the developer 3 Oct 2026, 09:03 UTC.

20,319
playing (measured 4 Oct 2026, 18:50 UTC)
20,513,213
lifetime visits
81%
liked (8,291 👍 / 1,988 👎)
304,739
favourites (14.9 per 1k visits)
14 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3,72723,96313,84520,31924 September 20264 October 2026
248 measurements spanning 10 days, net +13,074. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 692–26,998 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 248
Measured (UTC)PlayersChange
4 Oct 2026, 18:5020,319-2,385
4 Oct 2026, 17:5022,704-1,259
4 Oct 2026, 16:5023,963+108
4 Oct 2026, 15:5023,855+1,419
4 Oct 2026, 14:5022,436+1,945
4 Oct 2026, 13:5020,491+2,402
4 Oct 2026, 12:5018,089+1,968
4 Oct 2026, 11:5016,121+720
4 Oct 2026, 10:5015,401-350
4 Oct 2026, 09:5015,751-648
4 Oct 2026, 08:5016,399+233
4 Oct 2026, 07:5016,166+1,441
4 Oct 2026, 06:5014,725+2,757
4 Oct 2026, 05:5011,968+1,545
4 Oct 2026, 04:5010,423-887
4 Oct 2026, 03:5011,310-592
4 Oct 2026, 02:5011,902-840
4 Oct 2026, 01:5012,742-419
4 Oct 2026, 00:5013,161+807
3 Oct 2026, 23:5012,354first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#89 Top playing now#92 Top trending

Growth

76988729 September 2026 — 90 rank on Top playing now2 October 2026 — 93 rank on Top playing now3 October 2026 — 95 rank on Top playing now3 October 2026 — 93 rank on Top playing now3 October 2026 — 93 rank on Top playing now3 October 2026 — 98 rank on Top playing now3 October 2026 — 79 rank on Top playing now3 October 2026 — 90 rank on Top playing now3 October 2026 — 94 rank on Top playing now3 October 2026 — 92 rank on Top playing now3 October 2026 — 98 rank on Top playing now4 October 2026 — 92 rank on Top playing now4 October 2026 — 95 rank on Top playing now4 October 2026 — 95 rank on Top playing now4 October 2026 — 90 rank on Top playing now4 October 2026 — 79 rank on Top playing now4 October 2026 — 76 rank on Top playing now4 October 2026 — 79 rank on Top playing now4 October 2026 — 86 rank on Top playing now4 October 2026 — 89 rank on Top playing now8929 September 20264 October 2026
20 measurements spanning 5 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–101 and does not start at zero.
Measurement log — every rank on Top playing now count we have recorded
Measured (UTC)Rank on Top playing nowChange
4 Oct 2026, 19:2589+3
4 Oct 2026, 18:2586+7
4 Oct 2026, 17:2579+3
4 Oct 2026, 16:2576-3
4 Oct 2026, 15:2579-11
4 Oct 2026, 14:2590-5
4 Oct 2026, 13:2595no change
4 Oct 2026, 09:2595+3
4 Oct 2026, 08:2592-6
3 Oct 2026, 19:2598+6
3 Oct 2026, 18:2592-2
3 Oct 2026, 17:2594+4
3 Oct 2026, 16:2590+11
3 Oct 2026, 15:2579-19
3 Oct 2026, 14:2598+5
3 Oct 2026, 09:2593no change
3 Oct 2026, 08:2593-2
3 Oct 2026, 07:2595+2
2 Oct 2026, 22:2593+3
29 Sept 2026, 16:2590first reading

Position on Roblox’s top playing now sort over time (global/desktop). Lower is higher up the chart.

Badge funnel

First Day on the Job · progression5,095,648 · 97.9% win
Still Standing · progression3,165,718 · 63.8% win
Night Shift Veteran · progression248,245 · 5.0% win
Imposter Hunter · progression32,511 · 0.60% win
Daycare Legend · progression19,304 · 0.50% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 24 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

788179.524 September 20264 October 2026
241 measurements spanning 10 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–81 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 241
Measured (UTC)% likedChange
4 Oct 2026, 18:5081no change
4 Oct 2026, 17:5081no change
4 Oct 2026, 16:5081no change
4 Oct 2026, 15:5081no change
4 Oct 2026, 14:5081no change
4 Oct 2026, 13:5081no change
4 Oct 2026, 12:5081no change
4 Oct 2026, 12:4781no change
4 Oct 2026, 11:5081no change
4 Oct 2026, 10:5081no change
4 Oct 2026, 09:5081no change
4 Oct 2026, 08:5081no change
4 Oct 2026, 07:5081no change
4 Oct 2026, 06:5081no change
4 Oct 2026, 05:5081no change
4 Oct 2026, 04:5081no change
4 Oct 2026, 03:5081no change
4 Oct 2026, 02:5081no change
4 Oct 2026, 01:5081no change
4 Oct 2026, 00:5081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.