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[NEW] + 1 Jump Butter ASMR Escape

[NEW] + 1 Jump Butter ASMR Escape

A Roblox experience owned by Satisfying ASMR Studios.

ObbyENASMRTower ClimbSatisfying Sounds

Description (written by the developer; not a statement by this register)

🧈 [NEW] +1 Jump ASMR Butter Escape! 🎧 Welcome to the ultimate satisfying ASMR escape! ✨ 🦘 Jump higher with every step! Every jump helps you climb your way through the tower. 🧈 Experience satisfying Butter ASMR! Squish, stretch, bounce, and enjoy satisfying sounds as you make your way to the top. 🎧 Discover satisfying sounds & obstacles! From buttery squishes to satisfying jumps, every part of the tower brings something new. 🏆 Can you make it to the top? Race your friends, reach the finish, and see how high you can climb! ⭐ Like 👍 & Favorite ❤️ if you enjoy the game! 🔔 New satisfying ASMRs and exciting updates coming soon! 🔑 Tags: +1 Jump, Jump, ASMR, Butter, Escape, Obby, Tower, Parkour, Satisfying, Relaxing, Squishy, Squish, Slime, Sounds, Wins, Racing, Multiplayer, Competitive, Challenge, Speedrun, Ragdoll, Fun, Simulator

Last updated by the developer 11 Aug 2026, 16:56 UTC.

38
playing (measured 11 Aug 2026, 23:01 UTC)
106,856
lifetime visits
93%
liked (314 👍 / 24 👎)
302
favourites (2.8 per 1k visits)
30 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 23:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
2,999 R$
Magic Carpet
799 R$
Mega VIP Trampoline
799 R$
Clockwork
399 R$
Super VIP Trampoline
349 R$
Glitch
199 R$
Instinct
99 R$
VIP Trampoline
49 R$
2x Wins
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome111,059 · 0.00% win
First Win · progression50,884 · 0.00% win
First Rebirth · progression14,607 · 0.00% win
Reach the Top · progression1,090 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

929392.515 August 2026 — 92 % liked25 August 2026 — 93 % liked4 September 2026 — 93 % liked15 August 20264 September 2026
3 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 14:1693no change
25 Aug 2026, 14:1593+1
15 Aug 2026, 14:0892first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.