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+1 Jump ASMR Escape

+1 Jump ASMR Escape

A Roblox experience owned by +1 JUMP = AURA.

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Description (written by the developer; not a statement by this register)

Welcome to +1 Jump ASMR Escape! 🌟 ⬆️ Every jump gives you +1 Jump 🍬 Squish and crunch satisfying ASMR objects for extra rewards 💪 Train to jump higher and unlock powerful upgrades 🏁 Reach the finish to earn Wins 🎧 Discover new and satisfying ASMR objects! 💖 Like and Favorite to support the game! ✨ More zones, trampolines, and satisfying ASMR coming soon!

Last updated by the developer 12 Aug 2026, 08:09 UTC.

61
playing (measured 12 Aug 2026, 16:20 UTC)
37,985
lifetime visits
90%
liked (185 👍 / 21 👎)
5,415
favourites (142.6 per 1k visits)
11 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 16:2018first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

89919016 August 2026 — 91 % liked26 August 2026 — 91 % liked5 September 2026 — 90 % liked15 September 2026 — 89 % liked25 September 2026 — 89 % liked5 October 2026 — 90 % liked15 October 2026 — 90 % liked25 October 2026 — 90 % liked16 August 202625 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 15:4690no change
15 Oct 2026, 15:4690no change
5 Oct 2026, 15:4590+1
25 Sept 2026, 15:4589no change
15 Sept 2026, 15:3989-1
5 Sept 2026, 15:3890-1
26 Aug 2026, 15:3891no change
16 Aug 2026, 15:3791first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.