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+1 Cut and Ride Pet

+1 Cut and Ride Pet

A Roblox experience owned by IRONWOODS.

TycoonENidlepet collectionchopping

Description (written by the developer; not a statement by this register)

🪓 Welcome to +1 Cut and Ride Pet! 💤 Earn strength and money while you're offline! 1. Increase your strength 💪 2. Chop down trees 🪓 3. Collect and sell rare loot 💵 4. Upgrade your axe ⬆️ 5. Rebirth for permanent multipliers 🔄 🐷 18 Rideable Pets — Ride anything from a pig to a polar bear and chop faster! 🌎 Unlock 25 unique worlds 💎 Collect 100 rare items 🏆 Climb the global leaderboards 🎮 Play on PC, mobile, tablet, and console! 💬 Join IRONWOODS Group for free rewards!

Last updated by the developer 28 Aug 2026, 18:23 UTC.

410
playing (measured 29 Aug 2026, 01:50 UTC)
160,961
lifetime visits
94%
liked (1,578 👍 / 98 👎)
8,166
favourites (50.7 per 1k visits)
1 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

301850575.527 Aug 2026, 15:33 — 412 players27 Aug 2026, 15:50 — 418 players27 Aug 2026, 16:50 — 428 players27 Aug 2026, 17:50 — 422 players27 Aug 2026, 18:50 — 365 players27 Aug 2026, 19:50 — 359 players27 Aug 2026, 20:50 — 301 players27 Aug 2026, 21:50 — 318 players27 Aug 2026, 22:50 — 404 players27 Aug 2026, 23:50 — 432 players28 Aug 2026, 00:50 — 523 players28 Aug 2026, 01:50 — 491 players28 Aug 2026, 02:50 — 483 players28 Aug 2026, 03:50 — 493 players28 Aug 2026, 04:50 — 499 players28 Aug 2026, 05:50 — 537 players28 Aug 2026, 06:50 — 552 players28 Aug 2026, 07:50 — 556 players28 Aug 2026, 08:50 — 576 players28 Aug 2026, 09:50 — 600 players28 Aug 2026, 10:50 — 653 players28 Aug 2026, 11:50 — 702 players28 Aug 2026, 12:50 — 764 players28 Aug 2026, 13:50 — 850 players28 Aug 2026, 14:50 — 846 players28 Aug 2026, 15:50 — 805 players28 Aug 2026, 16:50 — 737 players28 Aug 2026, 17:50 — 670 players28 Aug 2026, 18:50 — 645 players28 Aug 2026, 19:50 — 615 players28 Aug 2026, 20:50 — 564 players28 Aug 2026, 21:50 — 497 players28 Aug 2026, 22:50 — 510 players28 Aug 2026, 23:50 — 504 players29 Aug 2026, 00:50 — 459 players29 Aug 2026, 01:50 — 410 players41027 Aug 2026, 15:3329 Aug 2026, 01:50
36 measurements spanning 1 day, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 219–932 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 36
Measured (UTC)PlayersChange
29 Aug 2026, 01:50410-49
29 Aug 2026, 00:50459-45
28 Aug 2026, 23:50504-6
28 Aug 2026, 22:50510+13
28 Aug 2026, 21:50497-67
28 Aug 2026, 20:50564-51
28 Aug 2026, 19:50615-30
28 Aug 2026, 18:50645-25
28 Aug 2026, 17:50670-67
28 Aug 2026, 16:50737-68
28 Aug 2026, 15:50805-41
28 Aug 2026, 14:50846-4
28 Aug 2026, 13:50850+86
28 Aug 2026, 12:50764+62
28 Aug 2026, 11:50702+49
28 Aug 2026, 10:50653+53
28 Aug 2026, 09:50600+24
28 Aug 2026, 08:50576+20
28 Aug 2026, 07:50556+4
28 Aug 2026, 06:50552first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Cash
239 R$
x2 Strength
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 27 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

939493.527 Aug 2026, 15:34 — 93 % liked27 Aug 2026, 15:50 — 93 % liked27 Aug 2026, 16:50 — 93 % liked27 Aug 2026, 17:50 — 93 % liked27 Aug 2026, 18:50 — 93 % liked27 Aug 2026, 19:50 — 93 % liked27 Aug 2026, 20:50 — 93 % liked27 Aug 2026, 21:50 — 93 % liked27 Aug 2026, 22:50 — 93 % liked27 Aug 2026, 23:50 — 93 % liked28 Aug 2026, 00:50 — 93 % liked28 Aug 2026, 01:50 — 93 % liked28 Aug 2026, 02:50 — 93 % liked28 Aug 2026, 03:50 — 93 % liked28 Aug 2026, 04:50 — 93 % liked28 Aug 2026, 05:50 — 93 % liked28 Aug 2026, 06:50 — 93 % liked28 Aug 2026, 07:50 — 93 % liked28 Aug 2026, 08:50 — 93 % liked28 Aug 2026, 09:50 — 93 % liked28 Aug 2026, 10:50 — 93 % liked28 Aug 2026, 11:50 — 93 % liked28 Aug 2026, 12:50 — 94 % liked28 Aug 2026, 13:50 — 94 % liked28 Aug 2026, 14:50 — 94 % liked28 Aug 2026, 15:50 — 94 % liked28 Aug 2026, 16:50 — 94 % liked28 Aug 2026, 17:50 — 94 % liked28 Aug 2026, 18:50 — 94 % liked28 Aug 2026, 19:50 — 94 % liked28 Aug 2026, 20:50 — 94 % liked28 Aug 2026, 21:50 — 94 % liked28 Aug 2026, 22:50 — 94 % liked28 Aug 2026, 23:50 — 94 % liked29 Aug 2026, 00:50 — 94 % liked29 Aug 2026, 01:50 — 94 % liked27 Aug 2026, 15:3429 Aug 2026, 01:50
36 measurements spanning 1 day, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 36
Measured (UTC)% likedChange
29 Aug 2026, 01:5094no change
29 Aug 2026, 00:5094no change
28 Aug 2026, 23:5094no change
28 Aug 2026, 22:5094no change
28 Aug 2026, 21:5094no change
28 Aug 2026, 20:5094no change
28 Aug 2026, 19:5094no change
28 Aug 2026, 18:5094no change
28 Aug 2026, 17:5094no change
28 Aug 2026, 16:5094no change
28 Aug 2026, 15:5094no change
28 Aug 2026, 14:5094no change
28 Aug 2026, 13:5094no change
28 Aug 2026, 12:5094+1
28 Aug 2026, 11:5093no change
28 Aug 2026, 10:5093no change
28 Aug 2026, 09:5093no change
28 Aug 2026, 08:5093no change
28 Aug 2026, 07:5093no change
28 Aug 2026, 06:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.