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🎨 Paint ANY Anime!

🎨 Paint ANY Anime!

A Roblox experience owned by Paint anything!.

RoleplayENanimepaintinggallery

🎨 Paint ANY Anime! is a roleplay experience created on 2026-07-03. It currently has 470 players and 1,092,388 lifetime visits. The game holds 13,811 favorites and an 81% like percentage. Players search anime titles to paint covers and display them on mini canvases within a gallery setting.

Description (written by the developer; not a statement by this register)

🎨 Paint ANY Anime Cover! Search thousands of anime, paint the cover, display it on mini canvases, and build your anime gallery. For missing ANIME report to the missing anime section in the community canvas in the centre of the map 🔧Changelog: • Settings – color wheel for Vertical Crop border now works on mobile. • Console – controller support added to Settings, Shop, and Community canvases. • Brushes – bigger default brushes for Masterpiece and Magnum Opus.. New setting also to scale down brush size • Search – new “Random” category in the Search panel. • Community – new animes added from Missing Anime submissions.

Last updated by the developer 24 Aug 2026, 19:03 UTC.

176
playing (measured 27 Aug 2026, 08:50 UTC)
1,346,264
lifetime visits
81%
liked (1,997 👍 / 473 👎)
16,024
favourites (11.9 per 1k visits)
3 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

110445277.517612 August 202627 August 2026
134 measurements spanning 15 days, net -238. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–495 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 134
Measured (UTC)PlayersChange
27 Aug 2026, 08:50176+17
27 Aug 2026, 07:50159+12
27 Aug 2026, 06:50147+17
27 Aug 2026, 05:50130+8
27 Aug 2026, 04:50122-23
27 Aug 2026, 03:50145+8
27 Aug 2026, 02:50137-47
27 Aug 2026, 01:50184-1
27 Aug 2026, 00:50185+6
26 Aug 2026, 23:50179+6
26 Aug 2026, 22:50173-33
26 Aug 2026, 21:50206-15
26 Aug 2026, 20:50221-45
26 Aug 2026, 19:50266+27
26 Aug 2026, 18:50239+10
26 Aug 2026, 17:50229+30
26 Aug 2026, 16:50199-7
26 Aug 2026, 15:50206+3
26 Aug 2026, 14:50203-3
26 Aug 2026, 13:50206first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Master's brush(REJOIN TO APPLY - enable/disable⚙️
149 R$
Canvas Customizer Pro
99 R$
3 second hints( REJOIN TO APPLY )
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8114 August 202627 August 2026
134 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 134
Measured (UTC)% likedChange
27 Aug 2026, 08:5081no change
27 Aug 2026, 07:5081no change
27 Aug 2026, 06:5081no change
27 Aug 2026, 05:5081no change
27 Aug 2026, 04:5081no change
27 Aug 2026, 03:5081no change
27 Aug 2026, 02:5081no change
27 Aug 2026, 01:5081no change
27 Aug 2026, 00:5081no change
26 Aug 2026, 23:5081no change
26 Aug 2026, 22:5081no change
26 Aug 2026, 21:5081no change
26 Aug 2026, 20:5081no change
26 Aug 2026, 19:5081no change
26 Aug 2026, 18:5081no change
26 Aug 2026, 17:5081no change
26 Aug 2026, 16:5081no change
26 Aug 2026, 15:5081no change
26 Aug 2026, 14:5081no change
26 Aug 2026, 13:5081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.