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[SQUISHES!] Clean the Supermarket!

[SQUISHES!] Clean the Supermarket!

A Roblox experience owned by BIG BUBBLE Games.

SimulatorENcleaningsatisfyingsimulation

Description (written by the developer; not a statement by this register)

👍 THUMBS UP FOR MORE UPDATES! 👍 Welcome to Clean the Supermarket!! 🏪 UPDATE V1 - SQUISHES! - NEW BIGGER MAP! - AURAS & BASKETS! The store is a complete mess! Pick up, sort, and restock thousands of items to bring everything back to normal. 🎮 How to Play 🧹 Clean & Sort – Follow the signs to organise and restock misplaced items. 📈 Upgrade – Earn points by filling up shelves to unlock upgrades! 👥 Play Together – Clean solo or team up with friends to finish faster. 🏆 Compete – Beat the timer and climb the global leaderboards. 🛒 Can you clean the entire store and restore it to perfection? #Satisfying,Asmr,Cleaning

Last updated by the developer 17 Aug 2026, 03:07 UTC.

6
playing (measured 18 Aug 2026, 08:00 UTC)
45,462
lifetime visits
66%
liked (76 👍 / 39 👎)
481
favourites (10.6 per 1k visits)
5 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 08:006first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

INFINITE Magnet - PERM
160 R$
VIP
160 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome42,518 · 100.0% win
First Item! · collection12,227 · 100.0% win
First Shelf! · progression3,573 · 35.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

657067.518 August 2026 — 70 % liked28 August 2026 — 68 % liked7 September 2026 — 66 % liked17 September 2026 — 65 % liked27 September 2026 — 65 % liked7 October 2026 — 65 % liked17 October 2026 — 66 % liked27 October 2026 — 66 % liked6618 August 202627 October 2026
8 measurements spanning 70 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 08:0466no change
17 Oct 2026, 08:0366+1
7 Oct 2026, 08:0265no change
27 Sept 2026, 08:0265no change
17 Sept 2026, 08:0265-1
7 Sept 2026, 08:0166-2
28 Aug 2026, 08:0068-2
18 Aug 2026, 08:0070first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.