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[UPD3.7] Clean the Golf Yard

[UPD3.7] Clean the Golf Yard

A Roblox experience owned by AverageGuyStudios.

SimulatorENcleaning simulatorgolfupgrade progression

[UPD3.7] Clean the Golf Yard is a simulator experience created on 2026-07-06. It has accumulated 7,218,220 lifetime visits and 126,881 favorites. Currently, 914 users are playing. The game holds a 96% like percentage. The description outlines gameplay involving collecting golf balls, selling them for cash, and unlocking upgrades to improve collection efficiency and climb leaderboards.

Description (written by the developer; not a statement by this register)

35K likes for the next Code ! Current Code: '25KLIKES' ⛳ The golf course is covered in thousands of golf balls... and it's your job to collect every last one! 💰 Sell golf balls to earn cash. ⚡ Unlock powerful upgrades and abilities. 🧲 Increase your pickup radius. 🚜 Buy better equipment to collect even faster. 🏆 Climb the leaderboards and become the ultimate Golf Collector! 👥 Play solo or team up with friends to clean up the course together! Team: - Scripting : @aBikoop, @TRCclan123 - Animations : @kory66288, @aBikoop - 3D Models : @gamerkingqw - Builds : @HayIeysx, @aBikoop - Gfx / Ui : @Treezwo - Vfx : @kory66288, @aBikoop

Last updated by the developer 24 Aug 2026, 15:41 UTC.

717
playing (measured 24 Aug 2026, 15:50 UTC)
7,906,852
lifetime visits
97%
liked (43,789 👍 / 1,568 👎)
152,734
favourites (19.3 per 1k visits)
6 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4491,5521,000.571710 August 202624 August 2026
69 measurements spanning 14 days, net -48. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 284–1,717 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 69
Measured (UTC)PlayersChange
24 Aug 2026, 15:50717+32
24 Aug 2026, 14:50685-17
24 Aug 2026, 13:50702+45
24 Aug 2026, 12:50657+1
24 Aug 2026, 11:50656+84
24 Aug 2026, 10:50572+96
24 Aug 2026, 09:50476+14
24 Aug 2026, 08:50462+6
24 Aug 2026, 07:50456no change
24 Aug 2026, 06:50456+7
24 Aug 2026, 05:50449-115
24 Aug 2026, 04:50564+45
24 Aug 2026, 03:50519-50
24 Aug 2026, 02:50569-77
24 Aug 2026, 01:50646-56
24 Aug 2026, 00:50702-191
23 Aug 2026, 23:50893+70
23 Aug 2026, 22:50823-88
23 Aug 2026, 21:50911-30
23 Aug 2026, 20:50941first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlimited Abilities
999 R$
Infinite Backpack
999 R$
Tiple Pets Equip
799 R$
3x Ball Value
399 R$
Super Lucky
399 R$
Infinite Magnet Range
249 R$
Lucky
149 R$
Friends Forever
129 R$
VIP
99 R$
Open 3 eggs at a Time
79 R$
Premium Nets
49 R$
Head Start
39 R$
Max Speed
29 R$
+50 Capacity
29 R$
Skip Spin Animation
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Collect 10 balls · collection2,909,200 · 100.0% win
Collect 1000 Balls · collection1,954,923 · 95.0% win
Collect ALL Balls · collection1,111,283 · 56.2% win
Collect 10000 balls · collection1,082,838 · 59.0% win
Okay this is getting a bit much · other51,320 · 3.4% win
Meet Bikoop · other1,521 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

969796.513 August 202624 August 2026
70 measurements spanning 11 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 70
Measured (UTC)% likedChange
24 Aug 2026, 15:5097no change
24 Aug 2026, 14:5097no change
24 Aug 2026, 13:5097no change
24 Aug 2026, 12:5097no change
24 Aug 2026, 11:5097no change
24 Aug 2026, 10:5097no change
24 Aug 2026, 09:5097no change
24 Aug 2026, 08:5097no change
24 Aug 2026, 07:5097no change
24 Aug 2026, 06:5097no change
24 Aug 2026, 05:5097no change
24 Aug 2026, 04:5097no change
24 Aug 2026, 03:5097no change
24 Aug 2026, 02:5097no change
24 Aug 2026, 01:5097no change
24 Aug 2026, 00:5097no change
23 Aug 2026, 23:5097no change
23 Aug 2026, 23:0797no change
23 Aug 2026, 22:5097no change
23 Aug 2026, 21:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.