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🐜 Build an Anthill!

🐜 Build an Anthill!

A Roblox experience owned by Centvy Studios.

TycoonENant colony simulationidle/incrementalresource management

Description (written by the developer; not a statement by this register)

🐜 Welcome to Build an Anthill! Grow your colony, discover new foods, and build the ultimate ant empire! 🍬 🍎 Buy Food 🌱 Place the Food 🐜 Watch Your Ants Harvest Sugar 💰 Sell Sugar for Profit 🏡 Expand Your Anthill ⏰ Your Anthill Runs Offline! • Your ants continue collecting sugar while you're away. • Come back later to collect your offline earnings! 🌟 Unlock New Foods • Discover better foods to attract stronger ants. • Grow your colony faster and earn even more sugar! 🏆 Upgrade Your Colony • Expand your anthill. • Increase your production. • Become the richest ant colony on the server! 👍 Like the game and Favorite it to support future updates! 👥 Join the group for exclusive rewards and bonuses!

Last updated by the developer 9 Aug 2026, 14:51 UTC.

30
playing (measured 10 Aug 2026, 17:17 UTC)
296,362
lifetime visits
91%
liked (1,431 👍 / 141 👎)
1,745
favourites (5.9 per 1k visits)
8 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:1724first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Luck
349 R$
VIP
199 R$
Sugar Auto Collection
199 R$
Sugar Bonus
199 R$
Mega Luck
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🐜 Welcome to Build an Anthill! · welcome207,814 · 100.0% win
🐜 Welcome to Build an Anthill! · welcome207,793 · 100.0% win
🐜 Welcome to Build an Anthill! · welcome207,773 · 100.0% win
🐜 Welcome to Build an Anthill! · welcome207,744 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9115 August 2026 — 91 % liked25 August 2026 — 91 % liked4 September 2026 — 91 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 03:2391no change
25 Aug 2026, 01:4691no change
15 Aug 2026, 01:4691first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.