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[🎃]Would you rather: Dress Up Avatar🧢🎀

[🎃]Would you rather: Dress Up Avatar🧢🎀

A Roblox experience owned by Dress Up Avatar Club.

RoleplayENavatar customizationUGC try-onphoto sharing

Description (written by the developer; not a statement by this register)

👚👖Mix and match random UGC to create your ultimate look! 🛍️ Try on & shop the catalog! 👋Welcome to "Would you rather: Dress Up Avatar🧢🎀 " 🏃 Run through the course 🚪 Go through gates to pick items 👗 Put them on 💾 Save your look 📸 Take photos 📱 Share it 🛒 Buy it if you love it! 🏁 Try creating outfits for various themes! 🔍️ Find your favorite UGC! 🔄 Dress up as many times as you like 😊 Let's communicate with stamps! ---------- 👀 You can try out marketplace items, emotes, and more. 🙆‍♂️ UGC purchased in-game can also be worn in other experiences. ➕️Roblox Plus subscribers earn 1.5x more coins. ---------- 👍️ Tap the "Like" button! ⭐️ Add to your favorites! 👥 Join our community! 💬 Leave your thoughts in the feedback comments! 📹️ Record and post to Moments! 💪 New updates coming soon! [Latest updates] 🎃 The lobby got a Halloween theme 🍭 📖 Top shared photos will hit magazines and billboards!

Last updated by the developer 25 Sept 2026, 00:40 UTC.

9
playing (measured 26 Sept 2026, 16:45 UTC)
87,753
lifetime visits
49%
liked (48 👍 / 49 👎)
6,224
favourites (70.9 per 1k visits)
10 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Sept 2026, 16:459first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
799 R$
Unlock All Daily Rewards
599 R$
Unlock Photo Share
499 R$
Unlock Photo Booth
399 R$
+10 Outfit Slots
139 R$
3 Pass Bundle
119 R$
+5 Outfit Slots
79 R$
GravityCoil
49 R$
SpeedCoil
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Play · welcome83,651 · 100.0% win
COURSE 1 COMPLETED! · progression43,325 · 100.0% win
COURSE 3 COMPLETED! · progression21,536 · 77.7% win
COURSE 5 COMPLETED! · progression10,729 · 31.4% win
COURSE 10 COMPLETED! · progression2,271 · 8.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 10 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4926 September 2026 — 49 % liked6 October 2026 — 49 % liked26 September 20266 October 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 48–50 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Oct 2026, 16:4749no change
26 Sept 2026, 16:4749first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.