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[UPD] Samurai Showdown

[UPD] Samurai Showdown

A Roblox experience owned by Red Scabbard Games.

Fighting & PvPENsamuraicombatfighting

[UPD] Samurai Showdown is a fighting pvp experience on Roblox, created in 2026, with over 1.5 million lifetime visits. It records 89 playing now, a like rating of 88%, 23,939 favourites.

Description (written by the developer; not a statement by this register)

Samurai combat game It's time to study the blade PC Controls: M1 - Light Attack M2 - Parry Skill/Critical - G Kick - Q Dash - Space Console Controls: M1 - X Parry - L2 Equip - L1 Skill - Y Kick - B Dash - A LIKE, FAVORITE, AND JOIN THE GROUP FOR UPDATES 📌 NOTE: 🚫 Cheating will result in a permanent ban. If you have proof of another player cheating, please report it through our official communication channels. Thumbnails and Icons bye @Alteriano_Ace

Last updated by the developer 1 Sept 2026, 09:48 UTC.

89
playing (measured 2 Sept 2026, 05:50 UTC)
1,549,731
lifetime visits
88%
liked (17,181 👍 / 2,393 👎)
24,244
favourites (15.6 per 1k visits)
10 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

89568328.510 August 20262 September 2026
275 measurements spanning 22 days, net -184. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 17–640 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 275
Measured (UTC)PlayersChange
2 Sept 2026, 05:5089-23
2 Sept 2026, 04:50112+12
2 Sept 2026, 03:50100-67
2 Sept 2026, 02:50167-4
2 Sept 2026, 01:50171+32
2 Sept 2026, 00:50139+9
1 Sept 2026, 23:50130+4
1 Sept 2026, 22:50126-23
1 Sept 2026, 21:50149+12
1 Sept 2026, 20:50137-4
1 Sept 2026, 19:50141-30
1 Sept 2026, 18:50171+23
1 Sept 2026, 17:50148-25
1 Sept 2026, 16:50173+10
1 Sept 2026, 15:50163-14
1 Sept 2026, 14:50177-21
1 Sept 2026, 13:50198+52
1 Sept 2026, 12:50146-17
1 Sept 2026, 11:50163+2
1 Sept 2026, 10:50161first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Kaizen
799 R$
BloodHunt Blade
300 R$
2x Kills
250 R$
2x EXP
250 R$
+4 EMOTE SLOTS
200 R$
Skip Roll
199 R$
Kairyu no Tsurugi
100 R$
Neon Blade
100 R$
Needle
50 R$
Rapier
50 R$
Cursed Nail
50 R$
Tactical Tachi
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8814 August 202623 October 2026
282 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 282
Measured (UTC)% likedChange
23 Oct 2026, 17:3688no change
13 Oct 2026, 17:3688no change
3 Oct 2026, 17:3688no change
23 Sept 2026, 17:3588no change
13 Sept 2026, 17:3588no change
3 Sept 2026, 17:3488no change
2 Sept 2026, 05:5088no change
2 Sept 2026, 04:5088no change
2 Sept 2026, 03:5088no change
2 Sept 2026, 02:5088no change
2 Sept 2026, 01:5088no change
2 Sept 2026, 00:5088no change
1 Sept 2026, 23:5088no change
1 Sept 2026, 22:5088no change
1 Sept 2026, 21:5088no change
1 Sept 2026, 20:5088no change
1 Sept 2026, 19:5088no change
1 Sept 2026, 18:5088no change
1 Sept 2026, 17:5088no change
1 Sept 2026, 16:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.