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🌈KALB with F2P ADMIN PANEL

🌈KALB with F2P ADMIN PANEL

A Roblox experience owned by Cannoli's Are #1 STUDIOS.

🌈KALB with F2P ADMIN PANEL is a Roblox experience created in 2026, with over 11.2 million lifetime visits. It records 1,152 playing now, a like rating of 73%, over 1.1 million favourites.

Last updated by the developer 21 Aug 2026, 21:42 UTC.

53
playing (measured 16 Oct 2026, 15:50 UTC)
11,859,530
lifetime visits
73%
liked (1,483 👍 / 543 👎)
1,326,105
favourites (111.8 per 1k visits)
11 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

532,0951,07425 September 202616 October 2026
500 measurements spanning 21 days, net -975. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
16 Oct 2026, 15:5053-626
16 Oct 2026, 14:50679-576
16 Oct 2026, 13:501,255+32
16 Oct 2026, 12:501,223+81
16 Oct 2026, 11:501,142+114
16 Oct 2026, 10:501,028+139
16 Oct 2026, 09:50889+7
16 Oct 2026, 08:50882+105
16 Oct 2026, 07:50777-32
16 Oct 2026, 06:50809-42
16 Oct 2026, 05:50851+90
16 Oct 2026, 04:50761-9
16 Oct 2026, 03:50770-41
16 Oct 2026, 02:50811-24
16 Oct 2026, 01:50835+39
16 Oct 2026, 00:50796+141
15 Oct 2026, 23:50655-67
15 Oct 2026, 22:50722-16
15 Oct 2026, 21:50738+55
15 Oct 2026, 20:50683first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OWNER ADMIN
999 R$
OP ADMIN (BEST)!
499 R$
10X BRAINROTS
199 R$
Mutation Luck
59 R$
Vip
59 R$
Brainrot Luck
49 R$
Double Cash
39 R$
Double Power
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

63736814 August 202616 October 2026
1331 measurements spanning 63 days, net +10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–75 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1331
Measured (UTC)% likedChange
16 Oct 2026, 15:5073no change
16 Oct 2026, 14:5073no change
16 Oct 2026, 13:5073no change
16 Oct 2026, 12:5073no change
16 Oct 2026, 11:5073no change
16 Oct 2026, 10:5073no change
16 Oct 2026, 09:5073no change
16 Oct 2026, 08:5073no change
16 Oct 2026, 07:5073no change
16 Oct 2026, 06:5073no change
16 Oct 2026, 05:5073no change
16 Oct 2026, 04:5073no change
16 Oct 2026, 03:5073no change
16 Oct 2026, 02:5073no change
16 Oct 2026, 01:5073no change
16 Oct 2026, 00:5073no change
15 Oct 2026, 23:5073no change
15 Oct 2026, 22:5073no change
15 Oct 2026, 21:5073no change
15 Oct 2026, 20:5073first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.