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Fight in High School RP

Fight in High School RP

A Roblox experience owned by why cant i put vuse as my group name XD.

RoleplayENschoolroleplaycombat

Description (written by the developer; not a statement by this register)

Fight & roleplay in a highschool

Last updated by the developer 16 Aug 2026, 22:52 UTC.

45
playing (measured 17 Aug 2026, 09:51 UTC)
39,322
lifetime visits
47%
liked (21 👍 / 24 👎)
185
favourites (4.7 per 1k visits)
11 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 09:5145first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
520 R$
Faster Punches
399 R$
2x Cash
299 R$
Gojo Style
299 R$
2x Kills
199 R$
2x Health Regen
80 R$
More Damage
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

45474617 August 2026 — 45 % liked27 August 2026 — 47 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–47 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 09:5247+2
17 Aug 2026, 09:5145first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.