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Touching Grass RNG

Touching Grass RNG

A Roblox experience owned by Touching Grass RNG.

SimulatorENRNGCollectionRebirth

Description (written by the developer; not a statement by this register)

🌱 TOUCHING GRASS RNG 🌱 🎉 USE CODE "UPDATE2" for FREE Potions + Trophies! 🎲 TOUCH GRASS🍀 Can you roll the rarest Grass in existence? Every roll could change everything. Start with ordinary Grass and work your way up to insanely rare discoveries as you build the ultimate collection. ⚡ FEATURES 🌿 Roll 100+ unique Grass with insane rarities! ⚔️ Defeat powerful Bosses to earn Trophies! 🌍 Unlock new Worlds filled with stronger enemies and better rewards! 🔮 Roll powerful Runes with unique abilities! 💎 Collect Accessories to become even stronger! 🔄 Rebirth for permanent Luck boosts and faster progression! 🏆 Compete on the global Leaderboards! 🎁 Rewards 👍 Like & ⭐ Favorite the game for future rewards! 👥 Join the Group for exclusive bonuses! 💬 Join the Community Server to stay updated on FREE codes and UPDATES! 🚀 Weekly Updates! 🍀 Will you be the one to discover the rarest Grass?

Last updated by the developer 11 Aug 2026, 11:38 UTC.

47
playing (measured 11 Aug 2026, 11:49 UTC)
51,741
lifetime visits
78%
liked (348 👍 / 97 👎)
452
favourites (8.7 per 1k visits)
14 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:4942first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Quick Roll
299 R$
VIP
299 R$
x2 Rune Speed
199 R$
2x Luck
199 R$
2x Trophies
199 R$
2x Combat Power
199 R$
x2 Rune Luck
199 R$
x2 Rune Bulk
199 R$
25% Walk Speed
99 R$
Autofight
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Join the game! · welcome50,220 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

787978.516 August 2026 — 79 % liked26 August 2026 — 78 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 14:3178-1
16 Aug 2026, 14:3079first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.