[RELEASE] Purist Obby Showdown
A Roblox experience owned by Project Purist OFFICAL.
Description (written by the developer; not a statement by this register)
Welcome to Purist Obby Showdown! A round based obby system that pushes each individual player to their absolute limits with difficulties ranging from Easy to Horrific. Purist Obby Showdown focuses only on raw obby gameplay. We have 0 kill bricks, this is to give players that classic obby feel that many know and love, with a modern twist. Compete through rounds, survive harder and harder stages, vote for gamemodes, earn coins and XP, and more! Feel like the levels you're doing is far too easy? Try using our server portals where you can join Pro and Elite servers. WARNING: ELITE SERVERS ARE EXCEPTIONALLY DIFFICULT NOT RECOMMENDED FOR BEGINNERS Notice: This game is in active development, updates are being released each day. All errors and game crashes immediately notify all developers in order to get a timely fix. Released 8/15/2026. Thanks for playing and we appreciate any support! Enjoy
Last updated by the developer 21 Aug 2026, 04:24 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 11:08 | 11 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 31 Aug 2026, 11:15 | 62 | -24 |
| 21 Aug 2026, 11:08 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.