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My Sword Empire

My Sword Empire

A Roblox experience owned by jaix x piggy.

TycoonENidlezombiecollection

My Sword Empire is a tycoon experience created on 2026-07-15. It has 537,381 lifetime visits and 1,833 favorites. Currently, 593 users are playing. The game holds a 98% like percentage. Players roll for swords, upgrade them, and build an army around a giant zombie. The experience generates money from collected swords and continues earning while offline.

Description (written by the developer; not a statement by this register)

Roll swords and build an army around your giant zombie! ⚔️ Roll for rare and powerful swords 🛠️ Upgrade them using grindstones and enchantment tables 🧟 Add swords to your giant zombie and grow your army 💸 Generate money from every sword you collect 🌙 Your sword army keeps earning while you’re offline! SWORDS PROCESS OFFLINE See how powerful your sword army can become!

Last updated by the developer 31 Aug 2026, 21:43 UTC.

99
playing (measured 1 Sept 2026, 01:50 UTC)
856,384
lifetime visits
98%
liked (18,070 👍 / 351 👎)
5,710
favourites (6.7 per 1k visits)
15 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9965137510 August 20261 September 2026
247 measurements spanning 21 days, net -137. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 16–734 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 247
Measured (UTC)PlayersChange
1 Sept 2026, 01:5099-39
1 Sept 2026, 00:50138+3
31 Aug 2026, 23:50135+4
31 Aug 2026, 22:50131+25
31 Aug 2026, 21:50106-47
31 Aug 2026, 20:50153-23
31 Aug 2026, 19:50176-10
31 Aug 2026, 18:50186+16
31 Aug 2026, 17:50170-38
31 Aug 2026, 16:50208-20
31 Aug 2026, 15:50228-16
31 Aug 2026, 14:50244-23
31 Aug 2026, 13:50267+13
31 Aug 2026, 12:50254+22
31 Aug 2026, 11:50232+36
31 Aug 2026, 10:50196-11
31 Aug 2026, 09:50207+47
31 Aug 2026, 08:50160-27
31 Aug 2026, 07:50187+17
31 Aug 2026, 06:50170first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

979897.515 August 20264 September 2026
249 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 249
Measured (UTC)% likedChange
4 Sept 2026, 15:3698no change
1 Sept 2026, 01:5098no change
1 Sept 2026, 00:5098no change
31 Aug 2026, 23:5098no change
31 Aug 2026, 22:5098no change
31 Aug 2026, 21:5098no change
31 Aug 2026, 20:5098no change
31 Aug 2026, 19:5098no change
31 Aug 2026, 18:5098no change
31 Aug 2026, 17:5098no change
31 Aug 2026, 16:5098no change
31 Aug 2026, 15:5098no change
31 Aug 2026, 14:5098no change
31 Aug 2026, 13:5098no change
31 Aug 2026, 12:5098no change
31 Aug 2026, 11:5098no change
31 Aug 2026, 10:5098no change
31 Aug 2026, 09:5098no change
31 Aug 2026, 08:5098no change
31 Aug 2026, 07:5098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.