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[🔥2.0 ] RE:Heads, Please!

[🔥2.0 ] RE:Heads, Please!

A Roblox experience owned by RE:Heads, Please.

SimulatorENcoin flipskateboardingcollection

RE:Heads, Please! is a simulator experience created on 2026-07-18. The game records 12,125,722 lifetime visits and 45,453 favorites. Currently, 1,834 users are playing. The title holds a 90% like percentage. It features coin flipping, accessory rolling, and skateboard mechanics within a beta status.

Description (written by the developer; not a statement by this register)

Welcome to RE:Heads, Please! -------------------------------------------------------------------------------------------- 🪙 Flip coins to earn money! 💲 Roll better coins! 👚 Roll cute & cool accessories! 🛹 Hop on a skateboard and explore the map! 🚇 Travel Another Station and Enjoy Sub Content! -------------------------------------------------------------------------------------------- Coin Flip: Click or Touch Skateboard Ride: Q Skateboard Boost: R ❗ This game is still in beta, please report any bugs in-game! ❗

Last updated by the developer 25 Oct 2026, 06:38 UTC.

1,711
playing (measured 26 Oct 2026, 11:50 UTC)
12,643,080
lifetime visits
90%
liked (22,212 👍 / 2,573 👎)
46,560
favourites (3.7 per 1k visits)
18 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,2354,1512,6931,7115 October 202626 October 2026
500 measurements spanning 21 days, net -846. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 798–4,588 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 11:501,711+24
26 Oct 2026, 10:501,687+7
26 Oct 2026, 09:501,680+17
26 Oct 2026, 08:501,663+8
26 Oct 2026, 07:501,655+14
26 Oct 2026, 06:501,641+9
26 Oct 2026, 05:501,632+24
26 Oct 2026, 04:501,608+36
26 Oct 2026, 03:501,572+21
26 Oct 2026, 02:501,551+18
26 Oct 2026, 01:501,533+8
26 Oct 2026, 00:501,525-35
25 Oct 2026, 23:501,560-18
25 Oct 2026, 22:501,578-109
25 Oct 2026, 21:501,687-44
25 Oct 2026, 20:501,731-66
25 Oct 2026, 19:501,797-76
25 Oct 2026, 18:501,873-106
25 Oct 2026, 17:501,979-11
25 Oct 2026, 16:501,990first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$
Fast Auto Coin Gacha
239 R$
Fast Auto Accessory Gacha
124 R$
Quick Teleport
112 R$
Fast Auto Enchant
99 R$
+4 Emote Slots
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome919,633 · 22.8% win
Trinity · other16,612 · 0.20% win
Chronos · other2,998 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

84908714 August 202626 October 2026
1562 measurements spanning 73 days, net +6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1562
Measured (UTC)% likedChange
26 Oct 2026, 11:5090no change
26 Oct 2026, 10:5090no change
26 Oct 2026, 09:5090no change
26 Oct 2026, 08:5090no change
26 Oct 2026, 07:5090no change
26 Oct 2026, 06:5090no change
26 Oct 2026, 05:5090no change
26 Oct 2026, 04:5090no change
26 Oct 2026, 03:5090no change
26 Oct 2026, 02:5090no change
26 Oct 2026, 01:5090no change
26 Oct 2026, 00:5090no change
25 Oct 2026, 23:5090no change
25 Oct 2026, 22:5090no change
25 Oct 2026, 21:5090no change
25 Oct 2026, 20:5090no change
25 Oct 2026, 19:5090no change
25 Oct 2026, 18:5090no change
25 Oct 2026, 17:5090no change
25 Oct 2026, 16:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
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16 October 2026
Roblox entity thumbnail
9 October 2026
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2 October 2026
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25 September 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
4 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.