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[🔥2.0 ] RE:Heads, Please!

[🔥2.0 ] RE:Heads, Please!

A Roblox experience owned by RE:COS.Studio.

SimulatorENcoin flipskateboardingcollection

RE:Heads, Please! is a simulator experience created on 2026-07-18. It has accumulated 1,364,461 lifetime visits and 17,126 favorites. Currently, 3,109 users are playing. The game holds an 84% like percentage. Players engage in coin flipping, rolling accessories, and skateboarding within the map.

Description (written by the developer; not a statement by this register)

Welcome to RE:Heads, Please! -------------------------------------------------------------------------------------------- 🪙 Flip coins to earn money! 💲 Roll better coins! 👚 Roll cute & cool accessories! 🛹 Hop on a skateboard and explore the map! 🚇 Travel Another Station and Enjoy Sub Content! -------------------------------------------------------------------------------------------- Coin Flip: Click or Touch Skateboard Ride: Q Skateboard Boost: R ❗ This game is still in beta, please report any bugs in-game! ❗

Last updated by the developer 13 Aug 2026, 12:32 UTC.

1,245
playing (measured 25 Aug 2026, 14:50 UTC)
2,332,794
lifetime visits
86%
liked (6,503 👍 / 1,085 👎)
22,546
favourites (9.7 per 1k visits)
18 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,1182,0191,568.51,24510 August 202625 August 2026
92 measurements spanning 15 days, net -692. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 983–2,154 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 92
Measured (UTC)PlayersChange
25 Aug 2026, 14:501,245+20
25 Aug 2026, 13:501,225-51
25 Aug 2026, 12:501,276-1
25 Aug 2026, 11:501,277+6
25 Aug 2026, 10:501,271+17
25 Aug 2026, 09:501,254+26
25 Aug 2026, 08:501,228+18
25 Aug 2026, 07:501,210+28
25 Aug 2026, 06:501,182+4
25 Aug 2026, 05:501,178-13
25 Aug 2026, 04:501,191+50
25 Aug 2026, 03:501,141-18
25 Aug 2026, 02:501,159+41
25 Aug 2026, 01:501,118-21
25 Aug 2026, 00:501,139+3
24 Aug 2026, 23:501,136-23
24 Aug 2026, 22:501,159-98
24 Aug 2026, 21:501,257-43
24 Aug 2026, 20:501,300-34
24 Aug 2026, 19:501,334first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
Fast Auto Accessory Gacha
99 R$
Fast Auto Coin Gacha
99 R$
Fast Auto Enchant
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Trinity · other4,143 · 0.60% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

84868514 August 202625 August 2026
93 measurements spanning 11 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 93
Measured (UTC)% likedChange
25 Aug 2026, 14:5086no change
25 Aug 2026, 13:5086no change
25 Aug 2026, 12:5086no change
25 Aug 2026, 11:5086no change
25 Aug 2026, 10:5086no change
25 Aug 2026, 09:5086no change
25 Aug 2026, 08:5086no change
25 Aug 2026, 07:5086no change
25 Aug 2026, 06:5086no change
25 Aug 2026, 05:5086no change
25 Aug 2026, 04:5086no change
25 Aug 2026, 03:5086no change
25 Aug 2026, 02:5086no change
25 Aug 2026, 01:5086no change
25 Aug 2026, 00:5086no change
24 Aug 2026, 23:5086no change
24 Aug 2026, 22:5086no change
24 Aug 2026, 22:1686no change
24 Aug 2026, 21:5086no change
24 Aug 2026, 20:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.