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[🎲RNG] Roll Anime Girls!

[🎲RNG] Roll Anime Girls!

A Roblox experience owned by Sakura Forge.

TycoonENanimedice rollingidle tycoon

Description (written by the developer; not a statement by this register)

Welcome to Roll Anime Girls! Roll dice to unlock more than 150+ Anime Girls! 🎁NEW CODES! CHECK OUT THE GROUP FOR THEM! 🎁NEW CODE AT 300 LIKES! HOW TO PLAY: 1. 🎲 ROLL to unlock Anime Girls! 2. 💸 Place your Anime Girls on your plot to generate money! 3. 🐾 Make Anime Girls follow you and 🧪 buy Potions to increase your luck! 4. 🔁 Rebirth for OP Permanent Boosts! ~💸 Roblox Plus users get 20% off ALL gamepasses!~ Like 👍 and Favorite ⭐ for codes & updates! 👥 Join our group for an in-game money boost! 💰 Remember, your base earn money even while offline! Outfits by various creators on Catalogue Avatar Creator. If you wish to be recognized please make a request. Icon, thumbnails, rendering by @marioaidan00 TAGS: Roll A Baddie, RNG, Spin, Anime

Last updated by the developer 31 Aug 2026, 14:37 UTC.

25
playing (measured 1 Sept 2026, 00:45 UTC)
64,798
lifetime visits
87%
liked (1,215 👍 / 185 👎)
3,709
favourites (57.2 per 1k visits)
19 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Sept 2026, 00:4525first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Roll
349 R$
VIP
349 R$
+1 Follower
299 R$
Steal Insurance
299 R$
Double Money
249 R$
2x Roll Luck
249 R$
2x Friendship!
199 R$
2x Reroll Luck!
199 R$
2x Mutation Luck
199 R$
Auto Collect
149 R$
Auto Skip
99 R$
Skip Gift Task
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome194,175 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 13 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8589871 September 2026 — 85 % liked11 September 2026 — 87 % liked21 September 2026 — 87 % liked1 October 2026 — 89 % liked11 October 2026 — 88 % liked21 October 2026 — 87 % liked1 September 202621 October 2026
6 measurements spanning 50 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Oct 2026, 00:4787-1
11 Oct 2026, 00:4688-1
1 Oct 2026, 00:4689+2
21 Sept 2026, 00:4687no change
11 Sept 2026, 00:4687+2
1 Sept 2026, 00:4585first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.