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Night Tasks [JUMPSCARE]

Night Tasks [JUMPSCARE]

A Roblox experience owned by Celestial Oasis Studios.

HorrorENhorrorsurvivalco-op

Description (written by the developer; not a statement by this register)

❤️ Need your support! Like, join our community and invite friends! Welcome to Night Tasks... The night shift has begun. 📋👁️ Complete your assignments, follow the rules, and make it to sunrise. But remember: once darkness falls, your simple routine turns into a fight for survival. ⚠️ HOW TO PLAY: Complete Tasks: Finish your nightly checklist before time runs out. Listen Closely: Stay alert for anything out of the ordinary around you. Survive: Pick up the flashlight from the basement ground. Hide from the monster using lockers.. 🎮 FEATURES: Play solo or team up with friends in co-op mode. Dynamic tasks that get progressively harder in basement. Immersive, atmospheric tension and unexpected encounters. 👍 Like and Favorite the game to support future updates! Join our group for exclusive codes and development news.

Last updated by the developer 11 Aug 2026, 14:21 UTC.

29
playing (measured 12 Aug 2026, 13:45 UTC)
7,069
lifetime visits
33%
liked (8 👍 / 16 👎)
449
favourites (63.5 per 1k visits)
20 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 13:452first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

First Step · welcome2,456 · 100.0% win
First Encounter · other2,410 · 100.0% win
Escape Key · progression345 · 20.8% win
Escape · progression168 · 7.8% win
500 Dollars · other5 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

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