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[🎣]Fish For Junk

[🎣]Fish For Junk

A Roblox experience owned by Lucky Blockers!.

SimulatorENfishingidleluck-based

Fish For Junk is a simulator where players cast lines into a lucky pond, sell junk for cash, and upgrade rods and luck for rarer catches. Since its 2026 release, it has drawn 2,865,495 lifetime visits and 158,343 favorites, with a 93% like rating and 365 players currently online, making it the most active game in this set.

Description (written by the developer; not a statement by this register)

Fish For Junk 🎣. Get Lucky Junk. Get Filthy Rich. 🎣 Cast a line in the lucky pond. ☘️ The luckier you are, the better the junk. 💵Sell your Junk for cash ⬆️ Upgrade rods & luck to hit the INSANE junk. 👍 LIKE & FAVORITE to support, it helps the game grow!

Last updated by the developer 8 Sept 2026, 03:05 UTC.

75
playing (measured 10 Sept 2026, 00:50 UTC)
3,080,100
lifetime visits
92%
liked (2,591 👍 / 211 👎)
187,366
favourites (60.8 per 1k visits)
21 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

414,1572,0997510 August 202610 September 2026
459 measurements spanning 30 days, net +34. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 459
Measured (UTC)PlayersChange
10 Sept 2026, 00:5075-39
9 Sept 2026, 23:50114+3
9 Sept 2026, 22:50111+5
9 Sept 2026, 21:50106-52
9 Sept 2026, 20:50158-191
9 Sept 2026, 19:50349-219
9 Sept 2026, 18:50568-3
9 Sept 2026, 17:50571-23
9 Sept 2026, 16:50594+50
9 Sept 2026, 15:50544+20
9 Sept 2026, 14:50524-13
9 Sept 2026, 13:50537+1
9 Sept 2026, 12:50536+53
9 Sept 2026, 11:50483+124
9 Sept 2026, 10:50359+5
9 Sept 2026, 09:50354+51
9 Sept 2026, 08:50303-28
9 Sept 2026, 07:50331+8
9 Sept 2026, 06:50323+45
9 Sept 2026, 05:50278first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

GOODER LUCK (1000%+)
799 R$
Insane Luck (500%+)
399 R$
Double Cash
299 R$
Better Luck (400%+)
299 R$
Double Catch
199 R$
Pretty Good Luck (350%+)
199 R$
Good Luck (200%+)
99 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

869389.59216 August 202625 October 2026
465 measurements spanning 70 days, net +6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 465
Measured (UTC)% likedChange
25 Oct 2026, 06:0892no change
15 Oct 2026, 06:0892-1
5 Oct 2026, 06:0793no change
25 Sept 2026, 06:0793no change
15 Sept 2026, 06:0793no change
10 Sept 2026, 00:5093no change
9 Sept 2026, 23:5093no change
9 Sept 2026, 22:5093no change
9 Sept 2026, 21:5093no change
9 Sept 2026, 20:5093no change
9 Sept 2026, 19:5093no change
9 Sept 2026, 18:5093no change
9 Sept 2026, 17:5093no change
9 Sept 2026, 16:5093no change
9 Sept 2026, 15:5093no change
9 Sept 2026, 14:5093no change
9 Sept 2026, 13:5093no change
9 Sept 2026, 12:5093no change
9 Sept 2026, 11:5093no change
9 Sept 2026, 10:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.