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Merge & Expand: Raft Survival

Merge & Expand: Raft Survival

A Roblox experience owned by Rafty Games.

SurvivalENraft survivalmerge mechanicbase building

Description (written by the developer; not a statement by this register)

🌊 Welcome to Merge & Expand: Raft Survival You are stranded in the middle of the ocean with only a broken raft… Merge items in your backpack, complete survival orders, earn coins, and rebuild your raft into a huge floating base! 🎒 Merge items in your backpack 🪵 Combine 2 items into better materials 📦 Complete orders to earn coins 🛠️ Repair and upgrade your raft 🌴 Unlock new survival areas 🐟 Collect food, water, and resources ⚓ Build from a tiny raft to a giant ocean base 🌊 Survive the sea and keep growing! Keep merging, keep building, and see how long you can survive! 👍 Like & Favorite for more updates!

Last updated by the developer 7 Aug 2026, 10:32 UTC.

19
playing (measured 10 Aug 2026, 23:33 UTC)
108,047
lifetime visits
60%
liked (2,853 👍 / 1,926 👎)
42,604
favourites (394.3 per 1k visits)
21 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:3339first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Automatic merge
499 R$
Skip building time
399 R$
Material kit
399 R$
Storage +1
299 R$
VIP
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

496054.515 August 2026 — 55 % liked25 August 2026 — 49 % liked4 September 2026 — 54 % liked14 September 2026 — 54 % liked24 September 2026 — 57 % liked4 October 2026 — 58 % liked14 October 2026 — 59 % liked24 October 2026 — 60 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 16:2060+1
14 Oct 2026, 16:1959+1
4 Oct 2026, 16:1958+1
24 Sept 2026, 16:1857+3
14 Sept 2026, 16:1854no change
4 Sept 2026, 16:1854+5
25 Aug 2026, 16:1749-6
15 Aug 2026, 16:1755first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.