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Draw & Slide For Squishies!

Draw & Slide For Squishies!

A Roblox experience owned by DaCoolestPeople.

ObbyENdrawingobstacle coursesquishies

Description (written by the developer; not a statement by this register)

How To Play? ✏️ Draw a build! 🛝 Slide downhill, avoid obstacles! 🎁 Reach the end for a reward! 🧸 Place squishies on your base to earn cash! ⬆️ Upgrade your Health & Height to build bigger! LIKE THE GAME!!!

Last updated by the developer 7 Sept 2026, 23:18 UTC.

90
playing (measured 8 Sept 2026, 22:48 UTC)
184,183
lifetime visits
59%
liked (58 👍 / 41 👎)
20,704
favourites (112.4 per 1k visits)
22 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
8 Sept 2026, 22:4881first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Money
129 R$
2x Health
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

H · other167,009 · 100.0% win
S · other166,978 · 100.0% win
I · other166,861 · 100.0% win
U · other166,652 · 100.0% win
Q · other166,526 · 100.0% win
S · other166,436 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 20 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

505954.58 September 2026 — 50 % liked18 September 2026 — 57 % liked28 September 2026 — 58 % liked8 October 2026 — 58 % liked18 October 2026 — 59 % liked8 September 202618 October 2026
5 measurements spanning 40 days, net +9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 22:4959+1
8 Oct 2026, 22:4958no change
28 Sept 2026, 22:4958+1
18 Sept 2026, 22:4957+7
8 Sept 2026, 22:4850first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.