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🦘 +1 Jump Trampoline Escape

🦘 +1 Jump Trampoline Escape

A Roblox experience owned by 100% ALGO GAMES.

ObbyENtrampolinejumpingrebirth

Description (written by the developer; not a statement by this register)

🚀 Welcome to +1 Trampoline Escape! 🌎 How to Play: 🦘 Bounce higher on trampolines ⚡ Every jump gives you more power 🌍 Reach new heights and escape the Earth 🏆 Beat stages to earn Wins 💪 Unlock better upgrades 🔥 Rebirth to bounce even higher If you had fun don't forget to LIKE the game and join the group! 👍

Last updated by the developer 21 Aug 2026, 19:33 UTC.

18
playing (measured 21 Aug 2026, 20:54 UTC)
159,473
lifetime visits
96%
liked (363 👍 / 16 👎)
20,273
favourites (127.1 per 1k visits)
22 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

182521.510 August 2026 — 25 players21 August 2026 — 18 players10 August 202621 August 2026
2 measurements spanning 11 days, net -7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 17–26 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5418-7
10 Aug 2026, 23:5325first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Trail
399 R$
Flame Trail
249 R$
Angel Aura
199 R$
Diamond Trail
179 R$
Toxic Trail
99 R$
Lightning Aura
99 R$
Golden Trail
49 R$
Sakura Aura
39 R$
Red Trail
29 R$
Purple Trail
19 R$
Toxic Aura
19 R$
Ice Aura
9 R$
Green Trail
9 R$
Fire Aura
6 R$
Blue Trail
6 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome109,703 · 100.0% win
First Rebirth · progression53,826 · 51.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9616 August 2026 — 96 % liked21 August 2026 — 96 % liked26 August 2026 — 96 % liked16 August 202626 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 04:5096no change
21 Aug 2026, 20:5496no change
16 Aug 2026, 04:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.