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Smash the ATM!

Smash the ATM!

A Roblox experience owned by Lapis Experimental B.

Clicker & idleENclickeridleleaderboard

Description (written by the developer; not a statement by this register)

💥 Smash the ATM! 💸 Break open ATMs, watch the cash fly everywhere, and become the richest player in the server! 💥 Smash ATMs to earn money 💸 Watch cash burst out with every hit 🔨 Upgrade your weapon to deal more damage 💰 Earn bigger payouts as you progress 🏆 Climb the richest player leaderboard ⚡ Unlock faster and more powerful upgrades 🎮 Simple, satisfying, and addictive gameplay Can you become the richest ATM smasher? 💵👑

Last updated by the developer 20 Aug 2026, 20:07 UTC.

56
playing (measured 20 Aug 2026, 20:50 UTC)
71,880
lifetime visits
81%
liked (451 👍 / 104 👎)
358
favourites (5.0 per 1k visits)
22 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 20:5056first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Attack [FOREVER]
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

808180.520 August 2026 — 80 % liked30 August 2026 — 81 % liked20 August 202630 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Aug 2026, 20:5181+1
20 Aug 2026, 20:5080first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.