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[💥] +1 Lazer Evolution

[💥] +1 Lazer Evolution

A Roblox experience owned by Giggly Wiggly Games.

Clicker & idleENclickerevolutionpet

Description (written by the developer; not a statement by this register)

⚡ Evolve your Lazer and battle powerful enemies on your journey to become the ultimate fighter! 🖱️ Click to gain +1 Lazer! ⚡ More Lazer = More Damage! ⚔️ Defeat enemies to unlock new worlds! 🏆 Earn Wins and climb the leaderboards! 🥚 Hatch pets for powerful boosts! 🔄 Rebirth to evolve even faster! 👍 Like and ⭐ Favorite the game to support future updates!

Last updated by the developer 9 Aug 2026, 08:07 UTC.

24
playing (measured 11 Aug 2026, 01:49 UTC)
95,478
lifetime visits
73%
liked (193 👍 / 72 👎)
11,407
favourites (119.5 per 1k visits)
24 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:4912first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hacker Zone
649 R$
Galaxy Zone
249 R$
VIP
99 R$
Golden Zone
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

727372.515 August 2026 — 72 % liked25 August 2026 — 72 % liked4 September 2026 — 72 % liked14 September 2026 — 72 % liked24 September 2026 — 73 % liked4 October 2026 — 73 % liked14 October 2026 — 73 % liked24 October 2026 — 73 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 16:3473no change
14 Oct 2026, 16:3373no change
4 Oct 2026, 16:3273no change
24 Sept 2026, 16:3073+1
14 Sept 2026, 14:5372no change
4 Sept 2026, 14:5372no change
25 Aug 2026, 14:5372no change
15 Aug 2026, 14:5272first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.