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+1 Drill Per Click 💎

+1 Drill Per Click 💎

A Roblox experience owned by Drilling Devs.

SimulatorENidleclickermining

Description (written by the developer; not a statement by this register)

💤 Gain Strength and Cash even while offline! 💪 Train to grow stronger 💥 Drill through tougher layers 💎 Collect loot and sell for cash ⬆️ Upgrade your drill for more power 🔄 Rebirth and push deeper than ever before 🌎 How far can you dig? ❤️ Made with LOVE

Last updated by the developer 11 Aug 2026, 17:37 UTC.

44
playing (measured 11 Aug 2026, 17:50 UTC)
8,560
lifetime visits
75%
liked (42 👍 / 14 👎)
5,236
favourites (611.7 per 1k visits)
25 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auzerite Area
800 R$
Emerald Area
240 R$
x2 Cash
160 R$
Amethyst Area
80 R$
Six Seven Drill
54 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

67817417 August 2026 — 67 % liked27 August 2026 — 80 % liked26 September 2026 — 81 % liked6 October 2026 — 79 % liked16 October 2026 — 75 % liked7517 August 202616 October 2026
5 measurements spanning 60 days, net +8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 14:0075-4
6 Oct 2026, 13:5379-2
26 Sept 2026, 13:5281+1
27 Aug 2026, 13:0280+13
17 Aug 2026, 13:0167first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.