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[UPD] Become A Mogul Trillionaire 💰

[UPD] Become A Mogul Trillionaire 💰

A Roblox experience owned by Lost Bytes.

TycoonENtycoonbusiness simulationidle mechanics

Description (written by the developer; not a statement by this register)

💰 Welcome to Become A Mogul Trillionaire 💰 Start broke. Build an empire. Chase a TRILLION. [How to Play] 🏗️ Buy & Place Businesses on Your Plot ⭐ Upgrade Tiers — Multiply Income up to x16 🤝 Recruit Customers & Sign Contracts ♻️ Rebirth for Tokens & Permanent Boosts 📈 Flex Your Fortune on the Leaderboards 💸 Your Empire Earns Cash Even While You're Offline 👍 Drop a Like & Join the Group for Bonus Boosts!

Last updated by the developer 18 Aug 2026, 04:41 UTC.

23
playing (measured 18 Aug 2026, 16:22 UTC)
30,272
lifetime visits
42%
liked (23 👍 / 32 👎)
261
favourites (8.6 per 1k visits)
26 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 16:2223first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Money
399 R$
VIP
199 R$
Better AFK
149 R$
Extra Walkspeed
99 R$
Auto Collect
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

42524718 August 2026 — 52 % liked28 August 2026 — 44 % liked17 September 2026 — 43 % liked27 October 2026 — 42 % liked18 August 202627 October 2026
4 measurements spanning 70 days, net -10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 41–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 16:3242-1
17 Sept 2026, 16:2343-1
28 Aug 2026, 16:2344-8
18 Aug 2026, 16:2252first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.