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[🦵] +1 Leg Strength per Click

[🦵] +1 Leg Strength per Click

A Roblox experience owned by D114MOND.

Clicker & idleENclickerstrength trainingpet collection

Description (written by the developer; not a statement by this register)

🔥 Welcome to +1 Leg Strength per Click! 🦵 Every click makes you GAIN LEG MUSCLE! 💪 Get bigger to push through Obstacles! 🧱 Smash your way to unlock new Areas! 👑 Earn Wins to become the BIGGEST! 🐾 Collect Pets for huge boosts! 📱 Supports ALL Devices! 👍 Like & Favorite if you enjoy the game!

Last updated by the developer 10 Aug 2026, 19:34 UTC.

30
playing (measured 10 Aug 2026, 22:36 UTC)
146,151
lifetime visits
73%
liked (63 👍 / 23 👎)
378
favourites (2.6 per 1k visits)
26 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:3642first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

World 2 Early Access
399 R$
2x wins
99 R$
Multi Egg Roll
49 R$
4x Threadmill
39 R$
3X Strength Threadmill
29 R$
SUPERCLICKER! OP!
29 R$
2x Threadmill
19 R$
Auto Egg Roll
10 R$
Autoclicker
9 R$
Starter Pack
9 R$
1.5x Threadmil
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Break Sand Walls · progression14,857 · 45.9% win
Break Wood Walls · progression8,535 · 35.1% win
AURASTIC TITLE · other8,425 · 29.7% win
Break Diamond Walls · progression11 · 0.00% win
Break Lava Wall · progression7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

73757415 August 2026 — 75 % liked25 August 2026 — 73 % liked4 September 2026 — 73 % liked15 August 20264 September 2026
3 measurements spanning 20 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 12:0673no change
25 Aug 2026, 12:0573-2
15 Aug 2026, 12:0575first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.