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💀 THE Scariest Rollercoaster

💀 THE Scariest Rollercoaster

A Roblox experience owned by Diamond Aliens.

SimulatorENhorrorrollercoasterleaderboard

Description (written by the developer; not a statement by this register)

Welcome to THE Scariest Rollercoaster! Are you brave enough to take on the tallest horror coaster on Roblox? Hold on tight. This isn’t just another ride! It's a real, fully working rollercoaster! 👻 HOW TO PLAY THE GAME: ✂️ CUT your way through caution tape! 🪜 CLIMB the spooky ladders to the very top! ⏳ WAIT for your turn! 💀 RIDE down into the darkness... if you survive! (You might even find a secret area! 🤫) 🏆 KEEP riding to climb the leaderboard! 👍 LIKE and FAVORITE the game for new scary updates!

Last updated by the developer 9 Aug 2026, 19:33 UTC.

18
playing (measured 10 Aug 2026, 20:31 UTC)
55,332
lifetime visits
49%
liked (256 👍 / 266 👎)
792
favourites (14.3 per 1k visits)
26 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:3188first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet!
199 R$
Grapple Hook!
149 R$
Fast Pass!
99 R$
Speed Coil!
67 R$
Jump Coil!
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome75,663 · 100.0% win
Completed Rollercoaster! · progression27,056 · 100.0% win
... · welcome16,893 · 61.1% win
Successful Invitation! · social757 · 2.0% win
Reached Top 100! · progression300 · 1.0% win
Reached Top 10! · progression23 · 0.00% win
Reached Top 3! · progression7 · 0.00% win
Reached Top 1! · progression6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

47494816 August 2026 — 47 % liked26 August 2026 — 49 % liked5 September 2026 — 49 % liked16 August 20265 September 2026
3 measurements spanning 20 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–49 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Sept 2026, 02:0449no change
26 Aug 2026, 02:0349+2
16 Aug 2026, 02:0347first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.