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MM2 of The Locust

MM2 of The Locust

A Roblox experience owned by THE STALKERS OG.

HorrorENhorrorescapepre-alpha

MM2 of The Locust is a horror experience created on 2026-07-27. It has recorded 509,838 lifetime visits and currently has 1,878 players. The game holds a 77% like percentage and 377 favorites. The description notes it is a pre-alpha version with upcoming updates.

Description (written by the developer; not a statement by this register)

Welcome to MM2 of the Locust ⭐ [Game improvements, upcoming maps, and new equipment powers coming in the next update] PRE-ALPHA VERSION (expect bugs) You've found yourself in the Locust's nest. Will you manage to escape?

Last updated by the developer 27 Aug 2026, 04:01 UTC.

15,976
playing (measured 27 Aug 2026, 04:50 UTC)
3,450,345
lifetime visits
82%
liked (2,386 👍 / 540 👎)
377
favourites (0.1 per 1k visits)
27 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

88625,98213,43415,97622 August 202627 August 2026
113 measurements spanning 5 days, net +14,932. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 113
Measured (UTC)PlayersChange
27 Aug 2026, 04:5015,976-4,088
27 Aug 2026, 03:5020,064-2,331
27 Aug 2026, 02:5022,395-2,272
27 Aug 2026, 01:5024,667+235
27 Aug 2026, 00:5024,432-1,550
26 Aug 2026, 23:5025,982+1,100
26 Aug 2026, 22:5024,882+2,023
26 Aug 2026, 21:5022,859+1,853
26 Aug 2026, 20:5021,006+1,149
26 Aug 2026, 19:5019,857+2,736
26 Aug 2026, 18:5017,121+191
26 Aug 2026, 17:5016,930+2,808
26 Aug 2026, 16:5014,122+1,780
26 Aug 2026, 15:5012,342+1,319
26 Aug 2026, 14:5011,023+2,603
26 Aug 2026, 13:508,420+1,326
26 Aug 2026, 12:507,094+760
26 Aug 2026, 11:506,334+964
26 Aug 2026, 10:505,370+648
26 Aug 2026, 09:504,722first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

748378.58222 August 202627 August 2026
113 measurements spanning 5 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–84 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 113
Measured (UTC)% likedChange
27 Aug 2026, 04:5082+1
27 Aug 2026, 03:5081no change
27 Aug 2026, 02:5081no change
27 Aug 2026, 01:5081no change
27 Aug 2026, 00:5081no change
26 Aug 2026, 23:5081no change
26 Aug 2026, 22:5081+1
26 Aug 2026, 21:5080no change
26 Aug 2026, 20:5080-1
26 Aug 2026, 19:5081+1
26 Aug 2026, 18:5080-1
26 Aug 2026, 17:5081+1
26 Aug 2026, 16:5080no change
26 Aug 2026, 15:5080no change
26 Aug 2026, 14:5080no change
26 Aug 2026, 13:5080no change
26 Aug 2026, 12:5080no change
26 Aug 2026, 11:5080no change
26 Aug 2026, 10:5080no change
26 Aug 2026, 09:5080first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.