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[NEW] Tapper Simulator

[NEW] Tapper Simulator

A Roblox experience owned by Wonderful & Creations.

SimulatorENclickerpet collectionrebirth mechanic

Description (written by the developer; not a statement by this register)

🎁 Use code "Release" for Free Boost in-game! 💖 Welcome to Tapper Simulator ⚡ Click to get Clicks! ♻️ Rebirth to get Clicks Multiplier! 🐾 Hatch Eggs to unlock new Pets! 🌌 Complete quests to unlock new worlds! 👑 Climb the leaderboards & become the best! 🖱️ TAP Anywhere to Click! 📅 Update every week! ✨ Enjoying the game? Leave a thumbs up! 💎 Don't forget to favorite! 🔔 Follow the game to be the first notified when updates drop! A game by Wonderful Creations! 🌽

Last updated by the developer 10 Aug 2026, 23:30 UTC.

32
playing (measured 11 Aug 2026, 00:36 UTC)
18,484
lifetime visits
93%
liked (1,944 👍 / 143 👎)
1,547
favourites (83.7 per 1k visits)
27 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:366first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+20 Pet equip
499 R$
+32 Egg Hatch
429 R$
+16 Egg Hatch
399 R$
+12 Pet equip
399 R$
x16 clicks
399 R$
RainbowChance
399 R$
x8Hatch
399 R$
+6 Pet
299 R$
x8 clicks
299 R$
x4 Clicks
299 R$
Infinity Rebirth
299 R$
+3 Pet Equip
179 R$
+125 Luck!
159 R$
x2 Clicks
119 R$
Premium Season
79 R$
+50 Luck
79 R$
+2 Pet Equip
79 R$
HatchSpeed
79 R$
x2 rebirth
79 R$
+1 Egg!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome236,479 · 100.0% win
MeetDev · welcome692 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

909391.516 August 2026 — 90 % liked26 August 2026 — 92 % liked5 September 2026 — 92 % liked15 September 2026 — 93 % liked25 September 2026 — 93 % liked5 October 2026 — 93 % liked15 October 2026 — 93 % liked25 October 2026 — 93 % liked16 August 202625 October 2026
8 measurements spanning 70 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 15:2293no change
15 Oct 2026, 15:2193no change
5 Oct 2026, 15:2193no change
25 Sept 2026, 15:2093no change
15 Sept 2026, 15:0893+1
5 Sept 2026, 15:0792no change
26 Aug 2026, 15:0492+2
16 Aug 2026, 15:0290first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.