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Clean the Slimes!

Clean the Slimes!

A Roblox experience owned by SquishySlimes.

SimulatorENcleaning simulationslime themepet recruitment

Description (written by the developer; not a statement by this register)

👍 THUMBS UP FOR MORE UPDATES! 👍 Clean up the slimes as fast as you can! They need your help! 🖥️ PC COMPATIBLE, 🎮 CONSOLE COMPATIBLE, 📱MOBILE COMPATIBLE 🧴 Squish gooey slimes and watch the mess disappear! 🐾 Recruit adorable Slime Pets to help you clean faster! 🧲 Use Magnet Powers to suck up cash from a distance! 💰 The bigger the mess, the bigger the payout! ✨ Upgrade your gear and become the ultimate Slime Squisher! How fast can YOU clean up? 🧼🟢

Last updated by the developer 11 Aug 2026, 01:41 UTC.

79
playing (measured 11 Aug 2026, 04:19 UTC)
146,685
lifetime visits
71%
liked (73 👍 / 30 👎)
859
favourites (5.9 per 1k visits)
28 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:1942first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Permanent Helper
299 R$
Infinite Inventory
249 R$
2x Cash
99 R$
2x Slimes
99 R$
Head Start
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

67716915 August 2026 — 67 % liked25 August 2026 — 68 % liked4 September 2026 — 67 % liked14 September 2026 — 70 % liked24 September 2026 — 69 % liked4 October 2026 — 69 % liked14 October 2026 — 70 % liked24 October 2026 — 71 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 17:5271+1
14 Oct 2026, 17:5270+1
4 Oct 2026, 17:5169no change
24 Sept 2026, 17:5169-1
14 Sept 2026, 17:5170+3
4 Sept 2026, 17:5067-1
25 Aug 2026, 17:5068+1
15 Aug 2026, 17:4967first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.