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Clean the Kitchen!

Clean the Kitchen!

A Roblox experience owned by The Dishwashing Syndicate.

SimulatorENcleaningtime-attacksimulation

Clean the Kitchen! is a simulator experience on Roblox, created in 2026, with over 3.8 million lifetime visits. It records 89 playing now, a like rating of 84%, 18,236 favourites.

Description (written by the developer; not a statement by this register)

🧼 Clean and organize a dirty kitchen! 🚿 🥗 Pick dishware, food and drinks, and place them where they belong! 🥣 💵 Earn Money and buy upgrades! 🕰️ Set new time records! 💾 Progress is saved automatically (if you are the host)

Last updated by the developer 5 Sept 2026, 13:16 UTC.

89
playing (measured 7 Oct 2026, 08:50 UTC)
3,845,115
lifetime visits
84%
liked (3,178 👍 / 611 👎)
19,759
favourites (5.1 per 1k visits)
9 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

89812450.516 September 20267 October 2026
500 measurements spanning 21 days, net -575. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
7 Oct 2026, 08:5089-27
7 Oct 2026, 07:50116-26
7 Oct 2026, 06:50142+12
7 Oct 2026, 05:50130-24
7 Oct 2026, 04:50154-31
7 Oct 2026, 03:50185-19
7 Oct 2026, 02:50204-23
7 Oct 2026, 01:50227-20
7 Oct 2026, 00:50247-70
6 Oct 2026, 23:50317+8
6 Oct 2026, 22:50309+2
6 Oct 2026, 21:50307+60
6 Oct 2026, 20:50247-34
6 Oct 2026, 19:50281+17
6 Oct 2026, 18:50264-49
6 Oct 2026, 17:50313+2
6 Oct 2026, 16:50311+2
6 Oct 2026, 15:50309-29
6 Oct 2026, 14:50338no change
6 Oct 2026, 13:50338first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Epic Vacuum Cleaner
299 R$
Vacuum Cleaner
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined! · welcome2,003,718 · 100.0% win
Cleaned The Kitchen! · progression296,719 · 23.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

778480.515 August 202624 October 2026
1120 measurements spanning 70 days, net +7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–85 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1120
Measured (UTC)% likedChange
24 Oct 2026, 00:3384no change
14 Oct 2026, 00:3384no change
7 Oct 2026, 08:5084no change
7 Oct 2026, 07:5084no change
7 Oct 2026, 06:5084no change
7 Oct 2026, 05:5084no change
7 Oct 2026, 04:5084no change
7 Oct 2026, 03:5084no change
7 Oct 2026, 02:5084no change
7 Oct 2026, 01:5084no change
7 Oct 2026, 00:5084no change
6 Oct 2026, 23:5084no change
6 Oct 2026, 22:5084no change
6 Oct 2026, 21:5084no change
6 Oct 2026, 20:5084no change
6 Oct 2026, 19:5084no change
6 Oct 2026, 18:5084no change
6 Oct 2026, 17:5084no change
6 Oct 2026, 16:5084no change
6 Oct 2026, 15:5084first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.