Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Saber Battles [ALPHA TEST]

Saber Battles [ALPHA TEST]

A Roblox experience owned by The Jedi Order.

Fighting & PvPENlightsaber combatclass-based actionalpha test

Description (written by the developer; not a statement by this register)

⚠️ BETA — New game, expect bugs! ⚠️ Welcome to the first public beta test of Saber Battlegrounds! The game is still in early development, so expect bugs, unfinished features and balance changes. Available on PC, Mobile and Console. ⚔️ Master saber combat and powerful abilities across multiple action-packed game modes. Experiment with different classes, customize your saber and unlock new weapons, powers, hilts and crystals as you play. 🔥 CURRENT FEATURES • 3 Game Modes: Payload, King of the Hill and Free-for-All • 40+ Saber Hilts to unlock • 27 Crystals to collect • 8 Playable Classes • 10 Unique Abilities • Multiple Weapons and Powers Your feedback during this test will help shape the future of the game. Thanks for playing!

Last updated by the developer 10 Aug 2026, 08:42 UTC.

50
playing (measured 10 Aug 2026, 14:22 UTC)
25,350
lifetime visits
80%
liked (156 👍 / 39 👎)
1,524
favourites (60.1 per 1k visits)
30 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Saber
400 R$
Dual Sabers
400 R$
Force Lightning
349 R$
Force Repulse
299 R$
Force Grip
229 R$
Force Heal
199 R$
Saber Slam
149 R$
Force Leap
129 R$
Force Telekinesis
119 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other66,209 · 100.0% win
Tester · other800 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

798079.516 August 2026 — 79 % liked26 August 2026 — 80 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 15:3280+1
16 Aug 2026, 15:3279first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.