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Scare Them Out! 👻

Scare Them Out! 👻

A Roblox experience owned by SafeGuard Games.

HorrorENhorrorsocialjumpscare

Scare Them Out! 👻 is a horror experience created on 2026-07-30. It has 1,203,484 lifetime visits and 1,276 players currently active. The game holds 1,260 favorites and a 62% like percentage.

Description (written by the developer; not a statement by this register)

Guests keep showing up uninvited. Time to spook them out. 👻 😨 🪑

Last updated by the developer 18 Aug 2026, 01:52 UTC.

822
playing (measured 24 Aug 2026, 16:50 UTC)
1,717,690
lifetime visits
63%
liked (1,506 👍 / 895 👎)
1,260
favourites (0.7 per 1k visits)
30 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5462,4931,519.582215 August 202624 August 2026
70 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 254–2,785 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 70
Measured (UTC)PlayersChange
24 Aug 2026, 16:50822-47
24 Aug 2026, 15:50869-161
24 Aug 2026, 14:501,030-23
24 Aug 2026, 13:501,053+54
24 Aug 2026, 12:50999+61
24 Aug 2026, 11:50938+106
24 Aug 2026, 10:50832+106
24 Aug 2026, 09:50726+104
24 Aug 2026, 08:50622-2
24 Aug 2026, 07:50624+32
24 Aug 2026, 06:50592+30
24 Aug 2026, 05:50562+16
24 Aug 2026, 04:50546-81
24 Aug 2026, 03:50627-154
24 Aug 2026, 02:50781-82
24 Aug 2026, 01:50863-290
24 Aug 2026, 00:501,153-64
23 Aug 2026, 23:501,217-21
23 Aug 2026, 22:501,238-142
23 Aug 2026, 21:501,380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

FLY LIKE A GHOST
300 R$
2x Crowns (FOREVER)
129 R$
2x Scares (FOREVER)
129 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

606361.515 August 202624 August 2026
70 measurements spanning 9 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–63 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 70
Measured (UTC)% likedChange
24 Aug 2026, 16:5063no change
24 Aug 2026, 15:5063no change
24 Aug 2026, 14:5063no change
24 Aug 2026, 13:5063no change
24 Aug 2026, 12:5063no change
24 Aug 2026, 11:5063no change
24 Aug 2026, 10:5063no change
24 Aug 2026, 09:5063no change
24 Aug 2026, 08:5063no change
24 Aug 2026, 07:5063no change
24 Aug 2026, 06:5063no change
24 Aug 2026, 05:5063no change
24 Aug 2026, 04:5063no change
24 Aug 2026, 03:5063no change
24 Aug 2026, 02:5063no change
24 Aug 2026, 01:5063no change
24 Aug 2026, 00:5063no change
23 Aug 2026, 23:5063no change
23 Aug 2026, 22:5063no change
23 Aug 2026, 21:5063first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.