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+1 Sword Candyland Escape 🍭

+1 Sword Candyland Escape 🍭

A Roblox experience owned by +1 CNW.

SimulatorENidlefantasyrebirth

Description (written by the developer; not a statement by this register)

🍭 Welcome to +1 Sword Candyland Escape! ⚔️ ⚔️ Swords swing on their own, just walk! 🍬 Break candy blocks and earn WINS 🗡️ Buy stronger swords, push deeper zones 🔁 Rebirth for MASSIVE multipliers ✨ Collect auras, trails, and items 🎁 LIKE + JOIN the group for a FREE gift!

Last updated by the developer 4 Aug 2026, 03:42 UTC.

26
playing (measured 12 Aug 2026, 12:36 UTC)
80,518
lifetime visits
90%
liked (96 👍 / 11 👎)
276
favourites (3.4 per 1k visits)
30 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 12:3621first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Divine Luck (10x luck forever)
2,999 R$
Candyland Luck (6x luck forever)
1,199 R$
Peppermint Luck (4x luck forever)
649 R$
Rainbow Ribbon
399 R$
+ 1 Pet Slot (+1 extra pet equip slot)
399 R$
Double Sword Speed
399 R$
Cloverlight (permanent weapon)
349 R$
Molten Licorice
349 R$
Rainbow Starblade (Permanent Weapon)
320 R$
Double Walk Speed
299 R$
Sprinkle Saber
249 R$
Witch's Taffy
249 R$
Blue Razz Blade
249 R$
Coco Luck (2x Luck)
249 R$
Caramel Crown Blade
179 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

899089.515 August 2026 — 89 % liked25 August 2026 — 90 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 16:4690+1
15 Aug 2026, 16:4689first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.