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[BACK] Trade A Jellycat!

[BACK] Trade A Jellycat!

A Roblox experience owned by Jellycats Wow!.

TycoonENJellycat IPPlushie CollectionTrading Mechanics

Trade A Jellycat! is a tycoon experience created on 2026-08-01. It has 776,479 lifetime visits and 794 favorites. Currently, 1,062 players are active. The game holds a 96% like percentage. Players collect plush items and trade with others using specific board mechanics.

Description (written by the developer; not a statement by this register)

🧸 Trade Jellycats! ✨ Collect your favorite Jellycats. 💎 Some Jellycats are rarer than others! 🎁 Open plush crates to grow your collection. 🤝 Trade with friends to complete your dream inventory. HOW TO TRADE: 1. Stand on a trading board with someone else. 2. Place the Jellycats you want to trade. 3. Both players jump on ✅ to accept. 4. Jump on ❌ to cancel. 5. Jump on ➕ to request more Jellycats. Happy Trading! 🧸💕 Tags: Jellycat, Plushies, Plush, Cute, Trading, Collecting, Rare, Cozy, Pop It Trading, Trade

Last updated by the developer 24 Aug 2026, 16:37 UTC.

1,119
playing (measured 24 Aug 2026, 17:50 UTC)
1,162,828
lifetime visits
96%
liked (4,514 👍 / 203 👎)
794
favourites (0.7 per 1k visits)
1 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

961,4387671,11910 August 202624 August 2026
71 measurements spanning 14 days, net +1,023. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 71
Measured (UTC)PlayersChange
24 Aug 2026, 17:501,119+24
24 Aug 2026, 16:501,095-11
24 Aug 2026, 15:501,106+110
24 Aug 2026, 14:50996+89
24 Aug 2026, 13:50907+211
24 Aug 2026, 12:50696+60
24 Aug 2026, 11:50636-63
24 Aug 2026, 10:50699-38
24 Aug 2026, 09:50737+76
24 Aug 2026, 08:50661+63
24 Aug 2026, 07:50598+162
24 Aug 2026, 06:50436+142
24 Aug 2026, 05:50294+13
24 Aug 2026, 04:50281-116
24 Aug 2026, 03:50397-164
24 Aug 2026, 02:50561-152
24 Aug 2026, 01:50713-106
24 Aug 2026, 00:50819-51
23 Aug 2026, 23:50870+16
23 Aug 2026, 22:50854first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Shop Sell 2x
999 R$
x2 Luck
150 R$
x2 Money
150 R$
See Values
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

959695.515 August 202624 August 2026
71 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 71
Measured (UTC)% likedChange
24 Aug 2026, 17:5096no change
24 Aug 2026, 16:5096no change
24 Aug 2026, 15:5096no change
24 Aug 2026, 14:5096no change
24 Aug 2026, 13:5096no change
24 Aug 2026, 12:5096no change
24 Aug 2026, 11:5096no change
24 Aug 2026, 10:5096no change
24 Aug 2026, 09:5096no change
24 Aug 2026, 08:5096no change
24 Aug 2026, 07:5096no change
24 Aug 2026, 06:5096no change
24 Aug 2026, 05:5096no change
24 Aug 2026, 04:5096no change
24 Aug 2026, 03:5096no change
24 Aug 2026, 02:5096no change
24 Aug 2026, 01:5096no change
24 Aug 2026, 00:5096no change
23 Aug 2026, 23:5096no change
23 Aug 2026, 22:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.