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+1 Dragon Evolution

+1 Dragon Evolution

A Roblox experience owned by Mooncap Studios.

TycoonENdragonevolutionrebirth

Description (written by the developer; not a statement by this register)

🐉 +1 Dragon Evolution Start weak. Train +1 Dragon Power. Become the strongest Dragon. 🐉 Unlock new Dragons 🛡️ Loot powerful Dragon Relics 🌪️ Craft unique elements 🥚 Hatch rare Pets 😈 Blast enemies & defeat Bosses 🔄 Rebirth for massive power boosts 🏆 Collect Wins and become the strongest Dragons! Codes: Launch 👍 Like & ⭐ Favorite for updates!

Last updated by the developer 10 Aug 2026, 20:54 UTC.

57
playing (measured 11 Aug 2026, 01:31 UTC)
33,141
lifetime visits
98%
liked (11,392 👍 / 194 👎)
39,015
favourites (1177.2 per 1k visits)
1 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:3110first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hacker Totem
7,499 R$
Evil Totem
999 R$
+1 Projectile
499 R$
Extra Item Slot 3
449 R$
Extra Item Slot 2
249 R$
2x Hatch Luck
249 R$
2x Drop Luck
249 R$
+3 Pet Equip
240 R$
2x Wins
149 R$
OP Auto Clicker
99 R$
Extra Item Slot 1
99 R$
Frost Totem
99 R$
Starter Pack
39 R$
Triple Hatch
39 R$
[OP]Lava Totem
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9816 August 2026 — 98 % liked26 August 2026 — 98 % liked5 September 2026 — 98 % liked15 September 2026 — 98 % liked25 September 2026 — 98 % liked5 October 2026 — 98 % liked15 October 2026 — 98 % liked25 October 2026 — 98 % liked16 August 202625 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 14:4998no change
15 Oct 2026, 14:4898no change
5 Oct 2026, 14:4898no change
25 Sept 2026, 14:4798no change
15 Sept 2026, 14:4598no change
5 Sept 2026, 14:3898no change
26 Aug 2026, 14:3798no change
16 Aug 2026, 14:3798first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.