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+1 Muscle to Break Tape

+1 Muscle to Break Tape

A Roblox experience owned by Carlito +1 Games.

TycoonENidlestrength trainingrebirth

Description (written by the developer; not a statement by this register)

💪 Welcome to +1 Muscle to Break Tape 💤 You earn Strength while your OFFLINE! 💪 Train your Strength with dumbbells! 💥 Break Tape 🏆 Collect Wins! ⬆️ Upgrade your dumbbells! 🔄 Rebirth and REACH THE THE LAST STAGE 🎮 Private Servers are free!

Last updated by the developer 11 Aug 2026, 14:11 UTC.

32
playing (measured 11 Aug 2026, 20:31 UTC)
38,579
lifetime visits
91%
liked (136 👍 / 14 👎)
436
favourites (11.3 per 1k visits)
2 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:3115first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BloodMoon Training
1,149 R$
Void Training
299 R$
2x Wins
149 R$
Paid Autoclicker
49 R$
Radioactive Training
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

829186.516 August 2026 — 82 % liked26 August 2026 — 89 % liked5 September 2026 — 88 % liked15 September 2026 — 89 % liked25 September 2026 — 89 % liked5 October 2026 — 90 % liked15 October 2026 — 91 % liked25 October 2026 — 91 % liked16 August 202625 October 2026
8 measurements spanning 70 days, net +9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 08:2191no change
15 Oct 2026, 08:2191+1
5 Oct 2026, 08:2190+1
25 Sept 2026, 08:2089no change
15 Sept 2026, 08:2089+1
5 Sept 2026, 08:2088-1
26 Aug 2026, 08:1989+7
16 Aug 2026, 08:1982first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.