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Keyboard Spleef!

Keyboard Spleef!

A Roblox experience owned by +1 Keyboard Warriors.

SportsENSpleefKeyboard ThemePower-ups

Description (written by the developer; not a statement by this register)

💥 Break the keys beneath your enemies! 🏆 Last player standing on the keyboard wins! Fight across chaotic, fully breakable Sponge, Chocolate, and Slime Keyboards. Grab game-altering power-ups like Rapid Fire, Key Slam, Low Gravity, Mega Blast Earn Coins and customize your Rocket Launchers, and Explosion Effects. 🎮 Controls * **Shoot / Blast:** Left Click / Tap / RT * **Jump / Mantle:** Spacebar / A Button * **Ledge Grab:** Hold Jump near platform edges 👥 Join the Community Like 👍 and Favorite ⭐ the game to support updates! Join our Roblox Group for exclusive group perks!

Last updated by the developer 27 Aug 2026, 20:58 UTC.

7
playing (measured 27 Aug 2026, 21:36 UTC)
20,707
lifetime visits
60%
liked (52 👍 / 34 👎)
451
favourites (21.8 per 1k visits)
2 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 21:3610first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Marble Keyboard
58 R$
Hollow Keyboard
58 R$
Chocolate SFX
58 R$
x2 Coins!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

476053.527 August 2026 — 47 % liked6 September 2026 — 55 % liked16 September 2026 — 60 % liked26 October 2026 — 60 % liked27 August 202626 October 2026
4 measurements spanning 60 days, net +13. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 21:4560no change
16 Sept 2026, 21:3760+5
6 Sept 2026, 21:3755+8
27 Aug 2026, 21:3747first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.