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Animes VS Dummy!

Animes VS Dummy!

A Roblox experience owned by Growing CCU.

Clicker & idleENanimeclickeridle

Description (written by the developer; not a statement by this register)

Like and favorite for reward🎁 -Roll for anime characters!🍀 -Place them down!⬇️ - Hit to earn money from the dummy!💵 -Buy upgrades!⭐️ -Take over the anime world!🌎 From hid❤️

Last updated by the developer 11 Aug 2026, 04:14 UTC.

7
playing (measured 11 Aug 2026, 13:52 UTC)
1,771
lifetime visits
92%
liked (108 👍 / 10 👎)
177
favourites (99.9 per 1k visits)
4 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

EXCLUSIVE MYSTICAL ROD!
199 R$
Double gems!
199 R$
Double Money!
199 R$
Waifu Pack!
179 R$
+Extra Roll!
149 R$
Max Rebirth Button!
70 R$
Auto Collect!
40 R$
Starter Pack!
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing! · welcome15,631 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

92969419 August 2026 — 93 % liked29 August 2026 — 96 % liked8 September 2026 — 94 % liked18 September 2026 — 92 % liked19 August 202618 September 2026
4 measurements spanning 30 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Sept 2026, 02:4792-2
8 Sept 2026, 02:3894-2
29 Aug 2026, 02:1596+3
19 Aug 2026, 01:4793first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.