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Saelir Avatar Catalog

Saelir Avatar Catalog

A Roblox experience owned by saelir.

RoleplayENavatar customizationoutfit inspirationphoto studio

Description (written by the developer; not a statement by this register)

Welcome to Saelir Avatar Catalog! Create new looks, discover outfit inspiration, and find the perfect style for your avatar. 🛍️ Try on catalog items for free. ✨ Browse community-made outfits or create your own. 💃 Find emotes and dances for your avatar. 📸 Pose and take pictures inside the photo studio. 💚 Save your favorite looks and share them with friends. Anything you purchase in-game is added directly to your Roblox inventory and can be worn in other experiences! new features & outfits added regularly ♡

Last updated by the developer 15 Aug 2026, 02:25 UTC.

85
playing (measured 21 Aug 2026, 20:54 UTC)
172,726
lifetime visits
88%
liked (507 👍 / 66 👎)
8,207
favourites (47.5 per 1k visits)
6 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8514911710 August 2026 — 149 players21 August 2026 — 85 players10 August 202621 August 2026
2 measurements spanning 11 days, net -64. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–159 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5485-64
10 Aug 2026, 19:32149first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Saelir Avatar Catalog · welcome156,683 · 100.0% win
10 tried on outfits · collection2,970 · 5.7% win
10 saved outfits · collection459 · 0.90% win
10 Likes · other21 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

88908916 August 2026 — 90 % liked21 August 2026 — 89 % liked26 August 2026 — 89 % liked5 September 2026 — 88 % liked16 August 20265 September 2026
4 measurements spanning 20 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Sept 2026, 14:3288-1
26 Aug 2026, 14:3289no change
21 Aug 2026, 20:5489-1
16 Aug 2026, 14:3190first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.