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Idle Mafia Game

Idle Mafia Game

A Roblox experience owned by Stacks of Cash.

TycoonENidlemafiastrategy

Idle Mafia Game is a tycoon experience created on 2026-08-06. It has accumulated 16,269,319 lifetime visits and 66,000 favorites. Currently, 3,272 players are active. The title holds an 88% like percentage. The description outlines mechanics including job completion, property investment, player attacks, henchman hiring, and family warfare within a persistent 2D map environment.

Description (written by the developer; not a statement by this register)

Start from nothing and become the most powerful mafia boss in this 2D mafia game inspired by the game Mafia Wars from 2009. There is one persistent map and the game moves 24/7: your properties keep earning while you sleep, your crew keeps defending your turf, and rival Families keep plotting. 💰 Do jobs to earn cash and level up 🏢 Invest in properties that pay you money passively 🔫 Attack other players and steal their cash 🤝 Hire henchmen and equip them with weapons, armor, and vehicles 👥 Join a Family, go to war, and take over the map 🏆 Earn trophies and climb the leaderboards

Last updated by the developer 25 Oct 2026, 19:13 UTC.

3,337
playing (measured 26 Oct 2026, 19:50 UTC)
16,373,691
lifetime visits
88%
liked (28,937 👍 / 3,921 👎)
66,000
favourites (4.0 per 1k visits)
6 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3,1395,5114,3253,3376 October 202626 October 2026
500 measurements spanning 21 days, net -1,118. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 2,783–5,867 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 19:503,337-78
26 Oct 2026, 18:503,415-67
26 Oct 2026, 17:503,482-28
26 Oct 2026, 16:503,510+17
26 Oct 2026, 15:503,493+14
26 Oct 2026, 14:503,479+14
26 Oct 2026, 13:503,465+68
26 Oct 2026, 12:503,397+79
26 Oct 2026, 11:503,318+36
26 Oct 2026, 10:503,282+71
26 Oct 2026, 09:503,211-8
26 Oct 2026, 08:503,219+80
26 Oct 2026, 07:503,139-12
26 Oct 2026, 06:503,151-121
26 Oct 2026, 05:503,272-33
26 Oct 2026, 04:503,305-136
26 Oct 2026, 03:503,441-115
26 Oct 2026, 02:503,556-74
26 Oct 2026, 01:503,630-163
26 Oct 2026, 00:503,793first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Buy Shop
1,500 R$
Auto-roll Henchmen
1,200 R$
Auto Do Jobs
900 R$
Auto Attack Boss
850 R$
Permanent Player Market Shop
750 R$
Better Henchmen
650 R$
2X Properties Income
550 R$
Offline Operations
480 R$
Extra Operations Slot
450 R$
2X Job Income
350 R$
VIP
275 R$
Faster Stamina Regen
250 R$
Faster Energy Regen
250 R$
Faster Health Regen
250 R$
No Bank Fees
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 19 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8589878824 August 202626 October 2026
1510 measurements spanning 63 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–90 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1510
Measured (UTC)% likedChange
26 Oct 2026, 19:5088no change
26 Oct 2026, 18:5088no change
26 Oct 2026, 17:5088no change
26 Oct 2026, 16:5088no change
26 Oct 2026, 15:5088no change
26 Oct 2026, 14:5088no change
26 Oct 2026, 13:5088no change
26 Oct 2026, 12:5088no change
26 Oct 2026, 11:5088no change
26 Oct 2026, 10:5088no change
26 Oct 2026, 09:5088no change
26 Oct 2026, 08:5088no change
26 Oct 2026, 07:5088no change
26 Oct 2026, 06:5088no change
26 Oct 2026, 05:5088no change
26 Oct 2026, 04:5088no change
26 Oct 2026, 03:5088no change
26 Oct 2026, 02:5088no change
26 Oct 2026, 01:5088no change
26 Oct 2026, 00:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

idlemafiagame.fandom.com0 active editors · 227 edits
27 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.

Icon history

Roblox entity thumbnail
12 October 2026
Roblox entity thumbnail
7 September 2026
Roblox entity thumbnail
24 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.