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Grow Your Sword

Grow Your Sword

A Roblox experience owned by Brozoo Games X.

SimulatorENsimulatorfantasyclicker

Description (written by the developer; not a statement by this register)

⚔️ Hit funny creatures. Your sword gets LONGER. Evolve it -> it gets WIDER. Grow it BIG enough to unlock new worlds! 😱 🗡️ Every hit GROWS your blade -> evolve for new colors and absurd size 🚪 New zones unlock only when your sword is LONG and WIDE enough! 📦 Open crates and collect 61 unique swords -> from a humble Stick to MYTHIC legends 🌍 6 zones full of silly creatures to bonk (say hi to Muuumy) ✨ Hunt ultra-rare GOLDEN, SHINY, MUTATED, ELITE and INVERTED attackables 👑 Grow the WIDEST sword on the server and flex on everyone The funniest sword-growing simulator on Roblox. Keep Swinging! 💪 🔄 NEW swords, zones and creatures in every update! 👍 Like + ⭐Favorite to feed the sword!

Last updated by the developer 30 Aug 2026, 16:17 UTC.

39
playing (measured 1 Sept 2026, 14:04 UTC)
63,737
lifetime visits
67%
liked (170 👍 / 85 👎)
499
favourites (7.8 per 1k visits)
10 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Sept 2026, 14:0438first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dubstep Sword
799 R$
2X LUCK PASS
399 R$
2X GROWTH PASS
249 R$
2X COINS PASS
249 R$
Gnome Trainer - Teo
199 R$
Gnome Trainer - Edward
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 13 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

626764.51 September 2026 — 62 % liked11 September 2026 — 65 % liked21 September 2026 — 67 % liked1 October 2026 — 67 % liked11 October 2026 — 67 % liked21 October 2026 — 67 % liked1 September 202621 October 2026
6 measurements spanning 50 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Oct 2026, 14:0667no change
11 Oct 2026, 14:0667no change
1 Oct 2026, 14:0567no change
21 Sept 2026, 14:0567+2
11 Sept 2026, 14:0565+3
1 Sept 2026, 14:0462first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.