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Aircraft Tycoon

Aircraft Tycoon

A Roblox experience owned by JetRush.

TycoonENmergetycoonidle

Description (written by the developer; not a statement by this register)

Welcome to Aircraft Tycoon! How to play: 1. Aircraft drop nukes 🚀 2. Sell nukes for cash 💵 3. Use cash to buy aircraft ✈️ 4. Merge 3 aircraft to create a rarer aircraft! Rebirth to increase your tier and grow even faster! Open lucky blocks for a chance to get rare aircraft! 🎁 Nukes keep coming even while you're offline! 💤 If you enjoy the game, don't forget to 👍 Like, ⭐ Favorite, and 🔔 Follow!

Last updated by the developer 25 Aug 2026, 21:56 UTC.

11
playing (measured 25 Aug 2026, 22:22 UTC)
5,626
lifetime visits
84%
liked (76 👍 / 15 👎)
1,670
favourites (296.8 per 1k visits)
12 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 22:2213first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Nukes
350 R$
Auto Collect Nukes
79 R$
Auto Collect Money
29 R$
Wingman
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome22,438 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 20 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

78848125 August 2026 — 78 % liked4 September 2026 — 83 % liked14 September 2026 — 83 % liked25 September 2026 — 83 % liked5 October 2026 — 83 % liked15 October 2026 — 84 % liked25 August 202615 October 2026
6 measurements spanning 51 days, net +6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 12:0884+1
5 Oct 2026, 12:0783no change
25 Sept 2026, 12:0683no change
14 Sept 2026, 23:2183no change
4 Sept 2026, 23:0683+5
25 Aug 2026, 22:2278first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
1 September 2026
Roblox entity thumbnail
25 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.