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🌈 +1 Jump Rainbow ASMR Escape!

🌈 +1 Jump Rainbow ASMR Escape!

A Roblox experience owned by no ads games.

ObbyENASMRObbySatisfying Sounds

🌈 +1 Jump Rainbow ASMR Escape! is an obby experience created on 2026-08-16. It has recorded 924,332 lifetime visits and 2,632 favorites. Currently, 6 users are playing. The game holds a 96% like percentage. Players interact with rainbow ASMR objects to boost jump power and unlock zones.

Description (written by the developer; not a statement by this register)

Welcome to +1 Jump Rainbow ASMR! 🌈🟢 🦶 Every step you take = +1 Jump 🌈 Jump, squish and CRUNCH through colorful Rainbow ASMR Objects! 🫠 🎧 Discover satisfying sounds and relaxing ASMR moments 🚀 Boost your jump power and unlock brand new zones 🏆 Reach the finish line and collect Wins! ⭐ Like 👍 & Favorite ❤️ to support the game!

Last updated by the developer 17 Oct 2026, 11:22 UTC.

6
playing (measured 21 Oct 2026, 12:30 UTC)
924,332
lifetime visits
96%
liked (3,821 👍 / 140 👎)
2,632
favourites (2.8 per 1k visits)
16 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

61510.519 August 2026 — 15 players21 October 2026 — 6 players19 August 202621 October 2026
2 measurements spanning 63 days, net -9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 5–16 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Oct 2026, 12:306-9
19 Aug 2026, 19:1515first reading

Concurrent players at each of our measurements (insert-on-change).

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Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

81978919 August 2026 — 81 % liked29 August 2026 — 97 % liked8 September 2026 — 97 % liked18 September 2026 — 97 % liked28 September 2026 — 97 % liked8 October 2026 — 96 % liked18 October 2026 — 96 % liked9619 August 202618 October 2026
7 measurements spanning 60 days, net +15. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 19:1896no change
8 Oct 2026, 19:1796-1
28 Sept 2026, 19:1797no change
18 Sept 2026, 19:1797no change
8 Sept 2026, 19:1697no change
29 Aug 2026, 19:1697+16
19 Aug 2026, 19:1581first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.