SIREN HEAD: LEGACY
A Roblox experience owned by Middleways Studio.
HorrorENhorrorsiren headsurvival
SIREN HEAD: LEGACY is a Roblox experience created on 2026-08-20. The game currently has 1731 players and 1,060,069 lifetime visits. It holds 1,603 favorites and a 62% like percentage. The genre field is null. The description details a creature by Trever Henderson and voice lines by David Near, set on an isolated island.
Description (written by the developer; not a statement by this register)
Siren Head is a 40-foot-tall humanoid creature with a heavily emaciated, near-skeletal frame covered in dried, mummified flesh the color of rusty metal. We have located its position to be on an island with no population. Containment of the island has been succesful and project "DISTRACTION" has been approved. We will begin populating the island with prisoners and futher studies on the creature will be conducted. - All characters creatively belong to "Trever Henderson". - Voice lines are from "David Near".
Last updated by the developer 31 Aug 2026, 01:05 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 1 Sept 2026, 02:50 | 1,521 | -225 |
| 1 Sept 2026, 01:50 | 1,746 | -116 |
| 1 Sept 2026, 00:50 | 1,862 | -68 |
| 31 Aug 2026, 23:50 | 1,930 | +158 |
| 31 Aug 2026, 22:50 | 1,772 | -34 |
| 31 Aug 2026, 21:50 | 1,806 | +169 |
| 31 Aug 2026, 20:50 | 1,637 | +18 |
| 31 Aug 2026, 19:50 | 1,619 | -78 |
| 31 Aug 2026, 18:50 | 1,697 | -202 |
| 31 Aug 2026, 17:50 | 1,899 | -215 |
| 31 Aug 2026, 16:50 | 2,114 | -202 |
| 31 Aug 2026, 15:50 | 2,316 | -73 |
| 31 Aug 2026, 14:50 | 2,389 | -233 |
| 31 Aug 2026, 13:50 | 2,622 | +25 |
| 31 Aug 2026, 12:50 | 2,597 | +227 |
| 31 Aug 2026, 11:50 | 2,370 | +10 |
| 31 Aug 2026, 10:50 | 2,360 | +27 |
| 31 Aug 2026, 09:50 | 2,333 | +170 |
| 31 Aug 2026, 08:50 | 2,163 | +205 |
| 31 Aug 2026, 07:50 | 1,958 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 1 Sept 2026, 02:50 | 61 | no change |
| 1 Sept 2026, 01:50 | 61 | no change |
| 1 Sept 2026, 00:50 | 61 | no change |
| 31 Aug 2026, 23:50 | 61 | no change |
| 31 Aug 2026, 22:50 | 61 | no change |
| 31 Aug 2026, 21:50 | 61 | no change |
| 31 Aug 2026, 20:50 | 61 | no change |
| 31 Aug 2026, 19:50 | 61 | no change |
| 31 Aug 2026, 18:50 | 61 | no change |
| 31 Aug 2026, 17:50 | 61 | no change |
| 31 Aug 2026, 16:50 | 61 | no change |
| 31 Aug 2026, 15:50 | 61 | no change |
| 31 Aug 2026, 14:50 | 61 | no change |
| 31 Aug 2026, 13:50 | 61 | no change |
| 31 Aug 2026, 12:50 | 61 | no change |
| 31 Aug 2026, 11:50 | 61 | no change |
| 31 Aug 2026, 10:50 | 61 | no change |
| 31 Aug 2026, 09:50 | 61 | no change |
| 31 Aug 2026, 08:50 | 61 | no change |
| 31 Aug 2026, 07:50 | 61 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.